This is really good especially that title art Oh my goodness that's just so professional looking. The sound although simpler is still pretty good also. However your choice of E for attack is really weird. Hand hurting almost immediately. Why not the space bar? Such a standard choice and so much more compatible with both left and right hand users. Because of the controls I didn't really get a chance to play it much.
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Tend The Moon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Effort | #5 | 4.333 | 4.333 |
| Creativity | #6 | 4.143 | 4.143 |
| Innovation | #9 | 3.619 | 3.619 |
| Idea Execution | #16 | 3.952 | 3.952 |
| Fun Factor | #19 | 3.714 | 3.714 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
i like the diferent art approach but its not easy to understand how to play or whats the objective. Congratullation anyway and keep jamming.
Presentation is nice. Sound is good and so is art.
Personally, I dislike to constantly move my attention between combat and clone creation. If it was your intention, then you did a fine job. If I were in your place, I would cut matter drops 1/4 and use the tank to store 4 clones. This would also solve wasting picked matter when the tank is full.
I liked discovering what different genes do. It is a shame that there are only 3 of them right now. Perhaps some rare ones like regen, attack speed or range would make it more interesting. And maybe an option to inject yourself for a temporary boost.
Woah this game is so cool! The art is fantastic, and the story sure has you intrigued from the get-go. I did find it kinda confusing at first with all the tutorial information, but once you get it, it's such a fun experience! Can't wait to see what more you do with this after the Jam ends fully :D
I like the gameplay, it turned out to be a cool game, but the shaders make the UI hard to read. Also, on wave 10 I got an error that caused the game to stop.
Thanks for playing, glad you enjoyed it! That's a bug we haven't hit before - we will have a look into it.
And the shaders are heavily stylized, so we will be adding the ability to toggle them in the pause menu! We played around with lots of fonts to be as readable as possible, but giving the ability to toggle the shaders turned out to be the best solution without compromising the style of the game.
Astounding visual effects! I just find it a bit difficult in the beginning to find out what you have to do
Gameplay loop is nice and works, at some points it did get stale with one enemy type (probably time constraints which is okay) but the last wave I did struggle a bit and nearly lost lol, the art is the best part its AMAZING the assets are so so good! music was okay it works I guess, it does give off a space vibe but wasn't a big fan and the screen music at the start was definetly not to my liking, a VCR sound would have been a lot nicer to the ears. Im surprised a story was actually put into this with the time frame for this Jam so props I liked that. Super cool game overall and I really enjoyed it, well done guys!
Some thoughts: I don't like the infinite spawn, not sure if the spawn gets progressively delayed but I think a limit on lives that you could potentially buy back instead would suite more in my opinion, shooter enemy would be cool, and maybe clones changes colour depending on combination. also if you add a new bean? I forgot what it was called sorry, to an existing one in the slot it overrides it, not much of an issue just thought to inform the team on this, probably a feature however.
Thanks for the in-depth review - appreciate it!
A lot of the thing here (player respawn balance, ranged enemies, visual cue depending on clone upgrades) we did intend on putting in, but decided to limit scope and focus on polish first. Along with tweaking the balance, like the player respawn as you say, we are planning to continue working on the game for a few more weeks post-jam :) And overriding 'beans' was intended haha, maybe we'll add a visual cue to the fact that once you add one, it's 'locked-in'
The shaders and art are just amazing! Maybe a bit too hard in the beginning, but still very fun
The art is majestic, I'd love to see the gameplay extended a little more, something like types of clones, stages, etc. It really tested my multitasking skills. So far the best I've played this jam.
The look of this game is incredible!! I wasn't very good at it haha but it had me coming back to try again and again. Well done! :D
Super awesome and clean visual design, very satifsfying gameplay, making a clone army is really fun, the setting is cool, and the theme integration is very great!!!
Hello all!
I'm Luke, one of the devs working on this project.
First of all thank you in advance for testing and playing our game. Even if a single person plays we have achieved our goal and will be very happy. It has been a long week.
We would love your feedback and thoughts, we plan to continue developing the game after the Jam.
We hope you all enjoy playing and have fun. <3






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