A simple idea, but it works incredibly well, the game is just too good!
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Inverse Flappy Bird's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #10 | 3.783 | 3.783 |
| Sound Design | #31 | 2.739 | 2.739 |
| Mechanics | #53 | 2.435 | 2.435 |
| Creativity | #53 | 2.609 | 2.609 |
| Fun | #63 | 2.130 | 2.130 |
| Graphics | #63 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Never expected to see such creative idea of a game it perfectly matched the theme, but let's be real the game is fun but it's pattern is always known i just keep spawning one up and one down till i win and that's it for all the 20 levels. the cooldown mechanic was preventing such behavior and was making it so that you have to predict where the bird might go, also for a technical side the health bar keeps going up and down randomly ( it did not annoy me but it's a thing to know ), after all it was a great game and i wish all the best for you.
Yaa that up and down thing, we made the game and realized that there was a foundational flaw. Also that bar goes up is not a bug, some birds have 2 lives so when the health goes down for live 1 the health bar grows again. Sorry for the confusion for that feature and ya according to the idea that all we could do the up and down thing is out of control for us. If we do something then we have to steal the freedom to place pipes anywhere and also it will take too much time to fix that design flaw
The atmosphere is nice, the theme is 100% here. But I think the winning strat is just clicking on the top and the bottom switching every time, so I don't think there is a room for actual game design...







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