Hey,
I’m developing a retro-inspired 2D game in Unity and looking for a pixel artist to collaborate with. The game is a mashup of classic styles like Super Mario Bros., Duck Hunt, and The Legend of Zelda.
About the Project
- Genre: 2D Platformer / Retro Mashup
- Engine: Unity
- Style: NES/SNES-inspired
- Current State: Playable prototype with core systems working
This is a hobby/passion project focused on building something polished and portfolio-worthy, with potential to grow further.
What I Need
- Player sprites (idle, run, jump)
- Enemies and basic animations
- Environment tiles and props
- Simple effects (particles, hazards, etc.)
Details
- Unpaid (for now), but full credit given
- Looking for someone reliable and interested in retro-style work
- Aseprite or similar tools preferred
Contact
If interested, send:
- Portfolio or examples of your work
- Your availability
- Any ideas you’d like to bring
I’m open to collaboration and input on the game’s direction.