Great game overall, I wasnt a huge fan of the collecting orbs and flappy bird of it all but then torpedos and a giant sea monster appeared so things def took a turn for the best lol, great stuff all around!
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Deep Waters's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #9 | 3.800 | 3.800 |
| Enjoyment | #23 | 2.933 | 2.933 |
| Controls | #28 | 2.933 | 2.933 |
| Overall | #34 | 2.789 | 2.789 |
| Concept | #43 | 2.667 | 2.667 |
| Use of prerequisite | #45 | 2.267 | 2.267 |
| Use of theme | #58 | 2.133 | 2.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
Wasn't made with MiniScript
Bezi
Wasn't made with the help of Bezi
GameMaker
Wasn't made with GameMaker
Comments
Great Job! A lot of complexity between the two phases (talking to the scientist and diving) and the boss fight. Great animations. AI Voice acting adds a little "wow" factor. Liked the story arc
Could have been a little more horror. The low contrast when diving made it hard to see obstacles (especially the tentacle behind)
I loved the art style, and I really enjoyed playing it! The game got very claustrophobic at the end.
I would suggest making the submarine's hitbox slightly bigger. It was very difficult to collect samples sometimes, I could've sworn I was collecting them.
Music also would have been nice for the final boss fight!
I'd say this was a really cool as " first mission " for just an actual game , cool visuals , the concept is cool mixing up a flappy bird gameplay with submarine surviving in the deep waters is kinda a great concept , i enjoyed the fight agnaist the boss too, this game is really good and can be a great concept for a bigger game !
nice game, cool visuals the only thing i think that can be improved is that its hard to distinguish between the background and foreground terrain, easier to hit the submarine
What a neat game! This is really well polished, and there are so many different gameplay mechanics! At first, I thought this was just going to be a Flappy Bird clone, but you ended up adding quite a lot to it. I also liked the art style!
I will say that I initially liked the cracked damage effect on the screen as I thought it looked cool, but in the later levels it started to become a bit annoying. Taking damage makes things so much harder since you can barely see anything with these damn cracks on the screen.
Great work overall, this was a fun game!
Very pretty art style. I enjoyed the varied controls. However, sometimes when a tentacle would catch me, my torpedoes were unable to hit it which forced me to lose.




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