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Art Heist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #48 | 3.778 | 3.778 |
| Theme | #90 | 3.500 | 3.500 |
| Accessibility | #112 | 2.500 | 2.500 |
| Controls | #137 | 2.500 | 2.500 |
| Overall | #138 | 2.500 | 2.500 |
| Fun | #157 | 2.056 | 2.056 |
| Audio | #173 | 1.167 | 1.167 |
| Originality | #183 | 2.000 | 2.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Need to heist art gallery
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Right Wildcard
The third wildcard (description pending)
Discord Username(s)
bezlishke
GWJ Participation Level
1
Team Size
3
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Comments
Great job on the visuals and artwork overall. Some strong music would have helped me feel the atmosphere more. Congratulations on this beautiful submission!
Art is cool, but without any sound, it is not worth playing. Sound is so easy to do in godot, there are so much free resources on itch itself or on opengameart.com or on pixabay where you could choose from. On your next game you really should add sound and music
Very cute art!! The paintings are all lovely :)
It's sad there is no sound or a bit more things to do, I also felt kinda clunky walking and jumping slowly as if on the Moon :D Maybe that was intended
The art is REALLY GOOOD, I found the painting very cute, it's a shame that there is no sound to the game :c. I wish the game level design was a bit more worked not just running foreward and steps but overall great entry with cute art
Cool art ! I tried my best to parkour up to the third floor but couldnt make it! Congrats on your entry !
really good work with painting and graphics in general. A good music would have realy helped me catch the ambiance. Congrats for this beautiful submition !
looks like sound and music are unfortunately missing!
The art in the project is really nice, it all feels quite cohesive and the paintings are fun to look at. Sound effects would have made a big difference, and I think the controls feel a bit janky. I'd just like a bit more feedback for everything I'm doing, and for the camera to follow me more closely as I jump (especially up the ladder at the end of the first room).
I also think it would be nice if hiding was a different key, or i coudln't hide behind paintings I want to steal, as this messed up my controls a bit.
Great job getting this done, it's really cute!
We were just an inch away from calling our game the exact same haha, good thing we didn't :)
You seem to have the same problem some people have run into... Depending on screen res you see more or less of the intended play area. On my 4k monitor I can see beyond the play area.
Besides what others have mentioned, one thing that stood out to me was that there's no indication whatsoever my character is reloading. On the first encounter I was suddenly standing in the enemy and was confused why they wouldn't die. Little UI or sound effect would really help.
Would certainly play again with those (and sound and self damage) fixed :)
The art is phenomenal and the concept is good, but being able to shoot yourself is really annoying. I'm also missing some music and sound effects.
No music? It should be. will fix today
Not major issue but having the bullet be able to collide cause potential for player to damage themselves, another issue as far as I'm aware is unable to reach 3rd floor right side. Otherwise, well done
Will fix it