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Emerald_Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #13 | 3.812 | 3.812 |
| Mood | #32 | 2.812 | 2.812 |
| Overall | #34 | 2.609 | 2.609 |
| Gameplay | #39 | 2.312 | 2.312 |
| Audio | #42 | 1.500 | 1.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
NSFW / mature / sensitive content
No
No NSFW / mature / sensitive content is present in this game.
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Comments
It's either very hard or I'm missing something. I'm always getting gangbanged at the start. Interesting graphics style though
I imagine there was a lack of essential information in the tutorial, coupled with some poor balancing.
If the problem is the pacing, I recommend following the characters' animations.
When an enemy attacks, you must defend, which allows the enemy to be attacked in the next few ticks.
Always good to see 3d love project! This one is a bit hard but I can appreciate the work you put into this, great job!
Thanks, I'm glad you played it, but I'd say the graphics are closer to a 2D isometric perspective than 3D. Maybe someday I'll be able to do something like that without my PC exploding.
It's really hard :"D
I was relying on body animation alone which quite distinct but it's really hard
I wish you tell us the bpm so we can use metronome to play the game
most I can kill is two knights
The tempo has a pattern of 0.7 seconds (or 85,715 bpm). I tried to make it neither too long nor too short, and I didn't even think about the bpm, so it ended up with this strange number.
From what I've observed so far, the game has become quite difficult. I should have considered that people don't have the same skill level as someone who has spent many hours playing the same thing lol
I really enjoy this kind of graphics, its very unique. About the gameplay, I got really confused: I can't stay to combat anyone, cause more enemies get closer and I die, and at the sime time I can't outrun them. So, what should I do??? I think I'm too dumb for this game... I miss some kind of music too btw.
The audio is so bad that I ended up leaving it disabled by default in the settings, so I recommend following the rhythm using the animations as a guide.
Notice those lines that appear on the edge of the screen; every four ticks, one line gets thicker. This indicates the enemies' action time. Defend so you can attack on the next tick.
Maybe I should make a tutorial teaching how to keep up with the rhythm; I think I've been playing so much that I've ended up assuming this kind of thing is basic.
Is it possible to have the .love? I test submissions on linux
It's done, the .love file is now available for download, I hope you enjoy it.
It looks great ! Really invites to explore the world, but soooooooo hard.
I really love rythm action game like 'necrodancer' , but moving in sync without music is really hard I think.
I really should have looked for someone to handle the sound, the sounds I produced were so bad that I left them disabled by default. If you're brave enough, you can enable the audio in the settings. When the game jam is over, I'll look for some sound assets online and also balance the game more to make it fairer.
A really hard game where you constantly have to play with the timing. Once you beat the game, it starts over, right?
Yes, when you win the game, it simply congratulates you and restarts. Unfortunately, I couldn't think of anything better.
Hello fellow Voxel connoisseur!
This is not an easy game, I enjoyed trying, and failing, to learn the game. The game looks gorgeous with a nice mix of Voxels and 2d particles.
I'm glad you played, I tried extending the playtime but it seems to have become a bit unbalanced, any suggestions are welcome.
If there is a music I can't hear
Audio can be enabled in the settings before starting the tutorial, for a better experience, keep the sound muted. It's terrible, I made it in a completely shoddy way.