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A jam submission

LoadedView game page

A baccarat based roguelike
Submitted by Octopusman388 — 5 days, 7 hours before the deadline
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Loaded's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#413.1433.778
Controls#703.2363.889
Overall#903.0513.667
Graphics#933.2363.889
Theme#963.4214.111
Fun#1052.6813.222
Originality#1072.9583.556
Audio#1142.6813.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
You steal dice from ennemies and they steal your dices

Wildcards Used

Left Wildcard

The first wildcard (description pending)

Middle Wildcard

The second wildcard (description pending)

Right Wildcard

The third wildcard (description pending)

Discord Username(s)
octopusman388

GWJ Participation Level
1

Team Size
1

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Comments

Submitted

Great game with text base and UI Design the game was challenge and fun but my brain was burn out before 5555. Well done!

Developer

thank a lot :)

i think i'll revamp it into a real game with basic stats such as atk and def along with much deeper gameplay so prepare your brain to heat more (not too much to avoid losing dices :p )

Submitted(+1)

This looks amazing, the UI is so neatly organized, and the line boil effect is very charming. I gotta confess, there were a ton of rules to get into the game, and some went over my head, so I wasn't having the best time playing. It might just not be my kind of game, and that's totally fair. It feels very polished, good job!

Developer

thank, i might try to make the tutorial more interactive to have the player an easier entry , that's helping to know the barrier to entry since i have a bit of a tunnel vision since i know the game like if i had made it (surprising >< )

Submitted(+1)

Very polished, well done!

Submitted(+1)

Great game! I like how the UI is organized. The only thing that feels a bit off is at the start of each round, when the enemy’s move takes over the whole screen, which breaks the flow a bit.

Developer(+1)

thank for your return

for the ennemy action, i've done it to make sure the player know why he lost a dice or get all of them infected for example since in my playtests most people didn't read the logs, maybe i could find a better way to show it or add a setting to automatically skip it.

(+1)

Nice game i like the vibe and the mechanics.

Submitted(+1)

I really like the game, and it really reminds me of Balatro. You need some time to get used to the mechanics of the game, but after that it is fun.