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A jam submission

AdriaticaView game page

VR airship chill experience
Submitted by Jed — 1 day, 11 hours before the deadline
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Adriatica's itch.io page

Results

CriteriaRankScore*Raw Score
User experience - How well was the user interaction implemented.#23.7273.727
Audio - Did the entry make good use of audio?#63.9093.909
Originality - How original was the entry.#74.0004.000
Overall#93.3453.345
Fun factor - How much fun was the entry to play.#122.9092.909
Theme incorporation - How well did the entry fit the theme#202.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Really polished and well executed entry, I just missed the link with the theme. Loved it though!

Godot version used
4.6

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Comments

Submitted

I tried 2 times, the first the vehicle stopped moving and second time it went straight to an obstacle despite steering it to the left and it got stuck inside.

Atmosphere and mechanic are cool 👍

Submitted

I really liked the setting. i was at first confused what that got to do with rewind but i got it :D (non-native english speaker) really cool and innovative approach.

i had some small hiccups with the camera clipping into the airboat and the airboat getting stuck somewhere very short but overall it feels very polished and the mentioned hiccups weren't that bad. Would love i you expanded this concept in the future to a explorative game-type where you can just see some small scenes that make you happy :) 

Submitted

Really nice work on the setting. Even with the simple models, the fog, bird particles and calls, and creaking effects on the boat do a lot to sell it. Reminds me of similar sequences in paper beast. I also got stuck unfortunately (I think on a buoy) so I might not have seen all the text lines.

Submitted

i recorded my playthrough 

Developer

Thanks a lot, I love that you make these  feedback videos, really helpful !

I was cringing at how you got stuck, gotta fix that ! what I thought would be a pretty linear experience timed to the music turned into an exploratory run with no clear progression !

Anyway thank you !

Submitted

I love your interpretation of "rewind"! I have to admit I spent a lot of time on my own submission, and this was just the breath of fresh air that I needed. Great work!

Developer

Thank you, yes it's a little abstract but I'm glad you had a good time !

Submitted

Loved the atmosphere though I do wish it fit the theme more. I found it hard to control (Maybe I didn't understand how to control it) A tutorial could have definitely been useful to understand the mechanics better. I also commonly went through the islands and that was kind of immersion breaking. Overall, I loved the game and the relaxation element.

Developer (1 edit)

Thank you !
Yes I wasn't really finding original game ideas to go towards with the theme and did not want to do a time manipulation thing. Felt like it went a little more on track at the end with the vintage atmosphere !
Some exploration time with indications before the gameloop would have helped for sure !
Collisions are bugged I might update that but I've had playtesters liking the no pressure aspect of it, maybe gliding along surfaces would fit nicely.
Anyway thank you !