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Artbusters's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #138 | 2.109 | 3.400 |
| Controls | #163 | 2.109 | 3.400 |
| Graphics | #167 | 2.233 | 3.600 |
| Fun | #173 | 1.736 | 2.800 |
| Accessibility | #173 | 1.736 | 2.800 |
| Theme | #176 | 2.109 | 3.400 |
| Overall | #176 | 1.985 | 3.200 |
| Originality | #186 | 1.861 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v4.6.1
Theme Interpretation
AI Art is theft.
GWJ Participation Level
1
Team Size
3
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Comments
Cute! I really wanted a sprint button lol
The player controller automatically accelerates when you keep moving. You use Shift to prevent yourself from running.
Carrying the paintings obstructs your vision too much, it's difficult to tell where you're going. Simple and solid concept.
Hi, main programmer here! We're still doing some minor fixes; I might tweak the distance and maybe overdraw it on top of other objects to prevent occlusion, or scale them down a bit when held...
With regards to the concept, we had a lot more in mind, but didn't really have time to work on it, having crammed most work into the last two days... We're glad you saw promise in it though!
Pretty simple and short game with original idea!Honestly,i'ts tough for me and i didn't complete it
Thank you for your review! I will be adding difficulty setting. The difficulty was literally a last minute decision, and we also struggle completing own game :D
~petrol