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Ruba Animetto's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #69 | 3.603 | 3.750 |
| Originality | #106 | 2.962 | 3.083 |
| Audio | #117 | 2.562 | 2.667 |
| Overall | #134 | 2.539 | 2.643 |
| Theme | #137 | 2.882 | 3.000 |
| Accessibility | #163 | 1.922 | 2.000 |
| Fun | #165 | 1.922 | 2.000 |
| Controls | #174 | 1.922 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
A Card Game based on the concept of stealing the opponent cards
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Middle Wildcard
The second wildcard (description pending)
Discord Username(s)
the_zael, ilikechoc, kevinitis2112
GWJ Participation Level
1
Team Size
3
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Comments
The art is fantastic, I really love it! It’s cool that we interpreted the theme in a similar way but ended up creating two completely different projects, that’s awesome!
I love card games! This was a very cool concept. At times I wasn't sure if it was my turn and felt like the enemy took a bunch of turns in a row. Asthetically the game looks very nice. Some of the UI blocked parts of the enemy deck as well. I was able to get the soul at the end and saw how the cards synergies.
nice game and though the UI was in the upper left corner, it was still fun to play and nice job getting some story into that
Um, I'm guessing it's not supposed to look like this?
Edit: Okay, I was able to play by putting the tab on it's own window and the resizing the window to be the game's resolution. If anyone's having the same problem, try that.
The art is really good, I love it! I couldn't really tell if the game was turn-based or what, bc I felt like the opponent made like 10 moves for every move I made. But beside that the game looks really cool, congrats on the entry
Thank you for playing the game, the game was intended to be turn based, I'll investigate further on this bugs
The art is great! I don’t play card games often, but it feels a bit too random. Maybe adding a log or history of the cards played could help.
Thanks for the feedback! A log will be for sure added in the next update