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DugTooDeep's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #60 | 1.837 | 3.000 |
| Use of theme | #65 | 1.837 | 3.000 |
| Use of prerequisite | #70 | 1.021 | 1.667 |
| Overall | #70 | 1.293 | 2.111 |
| Enjoyment | #71 | 1.225 | 2.000 |
| Presentation | #73 | 1.021 | 1.667 |
| Controls | #74 | 0.816 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
MiniScript
No
Wasn't made with MiniScript
Bezi
No
Wasn't made with the help of Bezi
GameMaker
No
Wasn't made with GameMaker
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Comments
I love the idea of being trapped in a mine - something very cool about what might be hiding down there and the claustrophobia of it all. Maybe next time, you could make your map smaller and focus on bringing out a few more of those fun 'finds' and details, like with the body at letter at the start!
The walk speed was also a bit too slow for such a large map. I hope you continue with the idea though and I'd love to find out what's at the bottom of the mine!
Thank you very much for this feedback. I agree with you that we could have allocated more time to those interesting activities/finds along the way. We were also surprised how long it takes to go through the whole game once we tested it. We are glad you liked it and we'll take your feedback into consideration in our future work.
the controls are a bit wonky but I like the concept
Thanks for you comment. I agree that controls could use some improvement. We will look into that.