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Curse of the Lich Lord's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #33 | 3.513 | 4.222 |
| Graphics | #68 | 3.606 | 4.333 |
| Overall | #84 | 3.117 | 3.746 |
| Controls | #85 | 3.051 | 3.667 |
| Fun | #91 | 2.866 | 3.444 |
| Accessibility | #96 | 2.681 | 3.222 |
| Originality | #97 | 3.051 | 3.667 |
| Theme | #128 | 3.051 | 3.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
Stealth Focused Game about Stealing a Lich's Scroll of Necromancy
Wildcards Used
Middle Wildcard
The second wildcard (description pending)
Source
https://github.com/BVenturaDev/curse-of-the-lich-lord
Discord Username(s)
oeslian, aidenthebard
GWJ Participation Level
6
Team Size
2
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Comments
cool dungeon, nice lighting! and great music track
Thank you foe playing, I really enjoyed making this game.
cool game. with vibe
Thank you for playing!
Good game!It reminds me The Elder Scrolls prison moments.But map feels like maze,so i've lost,but great game overall!
I was going for an Elder Scrolls kind of vibe. I always loved sneaking through dungeons in Morrowind and Oblivion. Thanks for playing!
I like the atmosphere and graphics, very spooky. Music is good as well.
I am very grateful to hear this, that was my main goal with this game. AidenTheBard is a great game composer too, super grateful for his work.
For some reason UI vanishes on linux (I tried restarting game several times, but it doesn't help).
Also I will suggest adding torchlight in hands of a player, because it is hella dark in here. Maybe you can also add a lightmap to your bricks texture, this would make the vibes.
Skeleton damage feels like inavoidable, at least for me.
It's unfortunate that the GUI didn't work in Linux. I also wonder if the lighting was different on linux as well. I aimed the make it punishing when skeletons spot you so you have to manage your health and stealth. Thank you for playing, I wish it had worked better for you.
Really great entry! The pixel dungeon grid map looks really good! I expesially like how the fog and light interact to set an eerie vibe! The music also fits the retro aesthetic and mood great. I also liked how some enemies you couldn't easily sneak up but instead had to lure and lead them / do a good job storing health with previous enemies! The level backtracking was Kinda difficult cause of how there wasn't too many landmarks so I got lost a few times before I beat Would also love your thoughts on our entry if you have time but keep up the great work!
Thank you for playing! The art and music all coming together to make a matching vibe is the thing I am most proud of this jam. I am glad to hear you managed to beat it because I was unsure if I made it too difficult. Your game looks super cool by the way, it's been on my list of games I wanted to play this week. I will be sure to give it a go.
I like the graphics and music, the enemies are very dangerous, great job!
I am glad to hear you liked the style. It's cool we both went with dark foggy environments for our games but came out with such different styles.
nice job it's fun but it is hard I haven't beaten yet
Thanks for the feedback. I wasn't sure how to balance this one. I aimed for challenging but beatable with a few attempts.