Hi, I really enjoyed the Music, it was a good fit for the game.
I like the Art. I liked the dragon as a slider in the options, also the fire on the bottom in the options.
I missed a few sound effects when clicking menu and ingame stuff. I could not really understand what the task was? I just randomly build some stuff until i had no more money, than i stole from every field, i upgraded a bunch, and than idk maybe on day 7 or 8 the animals rise up and I lost?
A few Area of improvement would be:
Do a better tutorial, add some sound effekts, dont mix up "handdrawn Art" with Pixelart (fields). Create a better tutorial.
And I am really wondering, why didn`t you include a webbuild? it is one of the easyiest to include? It would have lead to at least 20 people playing your game?
Play game
If I Were King's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #154 | 1.803 | 3.250 |
| Theme | #181 | 1.941 | 3.500 |
| Controls | #184 | 1.525 | 2.750 |
| Originality | #184 | 1.941 | 3.500 |
| Graphics | #185 | 1.803 | 3.250 |
| Overall | #188 | 1.565 | 2.821 |
| Fun | #191 | 1.109 | 2.000 |
| Accessibility | #196 | 0.832 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
We used the idea of embezzlement where you are the corrupt king of the kingdom and have to steal resources from the kingdom to score points and survive
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Right Wildcard
The third wildcard (description pending)
Discord Username(s)
Richy#5556, Pain.jpg#0460
GWJ Participation Level
1
Team Size
2







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