Another Thieves Guild game! :) While it is obviously unfinished, I loved the bones of the system you put together, you managed to include so many stuff in there in a short amount of time. It's probably also why you ran out of time to finish and polish it, scope creep is real. If you decide you want to keep working on it and finish it, let me know, because I know I would enjoy a finished version of such a game (that's why we also made something similar). If not, you still did a great job of making the most out of the 9 days and learned a lot in the process!
Play game
Thieves Guild Starter Kit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #132 | 2.717 | 4.000 |
| Theme | #146 | 2.717 | 4.000 |
| Controls | #154 | 2.265 | 3.333 |
| Fun | #169 | 1.812 | 2.667 |
| Overall | #178 | 1.941 | 2.857 |
| Graphics | #184 | 1.812 | 2.667 |
| Audio | #185 | 0.906 | 1.333 |
| Accessibility | #185 | 1.359 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
you are sending people to thieve and rob and blackmail
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Right Wildcard
The third wildcard (description pending)
Source
https://github.com/JustineSara/GWJ91
GWJ Participation Level
1
Team Size
just me

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