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A jam submission

Small FryView game page

The fish and people in Aotearoa
Submitted by Chadruto, rerepes — 1 minute, 13 seconds before the deadline
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Small Fry's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay ( Fun, Engagement, Accessibility)#132.4493.000
Aesthetics (Graphics, Audio, Polish)#143.1303.833
Overall#142.4843.042
Efficacy and Impact (Inspiration and motivation for collective action)#152.0412.500
Theme (Sustainable Future / use of Guide)#152.3132.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team name
The Chads

Is this future (in your game) possible?
It's right around the corner if we push for it

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Comments

Submitted(+1)

Reminded me of Pokémon, with the scan-for-info mechanic. Kind of wished I had a "sprint" button to whoosh around in the water. The idea of local divers who collect data on local fish with a local app is pretty neat! I love the tone of this game: how rooted it is in real lived experience, memories, history, the actual reality of a place and a people, and how, in a non-serious way, it talks about the immediate future; there's continuity, and there's hope, and there's a sense of "life goes on."

Submitted

Notes from gameplay:

  • Fun music! Makes me excited to dive in and splash around
  • Wonderful writing on the dialogue. You capture the voice well and I can hear a kiwi accent as I read it!
  • Maybe give the "intro" guide a fun name so they feel like a proper character
  • If you expand this out, consider integrating the instruction into gameplay, so the player gets right to the action
  • Click confirmation for next dialogue line would be nice for slower readers, as well as an option to click to make all dialogue appear for faster readers
  • Art style looks good so far, I love how bright the dive suit is
  • Hehe the jump animation on land is very fun
  • The walk animation is WONDERFUL, I love the waddling with the bulky fins!
  • The dive (C) is very subtle and feels more like "swim downwards" versus diving
  • Fun art style - I'm impressed at how much of a world you managed to create in our short time frame!
  • The environmental details get blurry at the further edges of the screen, intentional? I'm guessing it may be intended to reflect the distortion of goggles, since I also notice a reflection of my character. If so, impressive and clever detail, but the execution could be tightened up as the blurriness is a bit fiddly on the eyes
  • Nice detail having the icon for when I'm in range to interact with the fish
  • I love the educational details and Māori words for the fish
  • Might be easier to read the text if the character bobs in place during a fish scan, the moving flippers are a bit distracting
  • Looks like macrons are missing from words? Might have been stripped by unity, I know engines can be weird about special characters
  • Again, great job with all the research and educational facts. I love how the fish models reflect how the fish look in real life, and I love learning all these facts. It's like a trip to the aquarium!
  • A sprint button would be nice, there's a lot of ocean to swim through!
  • I love the little worldbuilding detail about voting through an app on a ministry plan
  • Ah, looks like I can't interact with a fish school again after I've catalogued it. I think that's the right design choice, but perhaps give a bit of feedback for the player to make that clear, eg "You've already scanned this school!" or something
  • Lol, I am enjoying the dialogue so much. The intro guy definitely needs a name because you've made him such a fun character!

This was a great effort, and I'm impressed at the giant free-roam level your team built in such a short time! I live in Australia and it was fun to see some of the fish I know, like hoki. The art was vibrant, the music was fun and the dialog was great. Great educational details and heaps of personality. Awesome job!

Submitted(+2)

First things first...Congrats on the submission.

  • The game is hella cute! 
  • I really loved listening to the cool facts about the Māori culture and native marine life
  • I liked the art work, especially the character, its quite cozy and chill. Atmosphere and the ambiance is amazing!
  • The mechanics are super easy to learn and work with, they are very familiar so takes a lot away from players mind about controlling and help them focus more on gameplay.
  • Would love to see how it grows when given enough time and with a full scope realized! 

BTW, I remember you mentioned, it would be impossible to ascend if you dive too deep

  • I kinda found a work around XD
  • If you keep walking on the seafloor, you eventually come run across a patch where the character goes back to swimming animation from walking animation
  • In that instance if you spam Spacebar or press and hold Spacebar, you start ascending lol
  • I terminated the game twice because I ended up down there but 3rd time was the charm where I found this method...hehe

On scoping, I appreciate you being honest about only reaching 1/4 of your vision. That transparency is rare and worth acknowledging. 

I say what follows as someone who has made the same mistake: scope is one of the hardest skills in game development to get right, especially in a jam. If the full vision can't be broken into small, completable, polished chunks that fit the deadline, the safer move is to pivot early rather than ship something that feels incomplete. This doesn't mean thinking small... it means reading the constraints clearly and building something that feels whole within them, even if it's shorter than you imagined. A tight 10-minute experience that lands fully will always outperform an ambitious one that trails off. 

Hope you get to build the full version someday, the coral-planting idea sounds genuinely interesting.

Developer(+1)

Third times the charm lool sorry about that but I respect u for figuring that out! Thanks so much for such a comprehensive review, the second part about scope actually we've really taken to heart so ty. excited now about trying another jam and tightening up our bootstraps! 

Submitted(+1)

Really enjoyed hearing D yarn! A nice wholesome experience. I'd love to see it in its full scope!