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Guild Wagon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #35 | 3.182 | 3.182 |
| Sound Design | #59 | 2.273 | 2.273 |
| Theme Implementation | #72 | 2.000 | 2.000 |
| Fun | #76 | 1.818 | 1.818 |
| Creativity | #80 | 1.818 | 1.818 |
| Mechanics | #82 | 1.455 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
fun! I'm interested in how the dialog would work the way that you describe it.
thank you! my idea was to check if da conditions for a delivery were met and if so I'd use a combination of animations and arrays to randomize the dialog - still have no idea why it stops working after the player dies tho </3
I'm just happy that someone made an endless runner for the jam,, felt very nostalgic and wholesome - I also like the character of the wagon itself,, came across like a ragged traveler :)
THANK UU I'm so happy to hear that!!! and yeah adding little bits of personality to the dialog was one of my favorite parts!