It is a good time killer, but a little bit hard at the start. I think it is better to 'smooth' the difficulties. For example at beginning the gap on the wall is bigger, and screen scrolls slower, make it more easy to pass through.
The gameplay felt good. I would polish it up a bit, with some parallax background, maybe some gravity acceleration. Some "ground" events, given that I'm a helicopter.
Somethings were a bit annoying. That highscore at the end showing up everytime I crashed, super annoying, it's flappy bird, I want to play it a lot, and fast.
- The helicopter and openings in the wall are small.
Problems:
- The screen scrolls a little too fast. There is not enough time to plan and move the helicopter through the holes.
- The helicopter feels too close to the center instead of the left which makes it feel like there is not enough space allowed to plan and move the helicopter through the holes.
Comments
It is a good time killer, but a little bit hard at the start. I think it is better to 'smooth' the difficulties. For example at beginning the gap on the wall is bigger, and screen scrolls slower, make it more easy to pass through.
Will do
Who doesn't like a nice flappy bird clone.
The gameplay felt good. I would polish it up a bit, with some parallax background, maybe some gravity acceleration. Some "ground" events, given that I'm a helicopter.
Somethings were a bit annoying. That highscore at the end showing up everytime I crashed, super annoying, it's flappy bird, I want to play it a lot, and fast.
But good work overall.
Will do
What I like:
- The music.
What I don't like:
- The helicopter and openings in the wall are small.
Problems:
- The screen scrolls a little too fast. There is not enough time to plan and move the helicopter through the holes.
- The helicopter feels too close to the center instead of the left which makes it feel like there is not enough space allowed to plan and move the helicopter through the holes.
Will do