Congrats on finishing a game! The music and crayon style was great. The controls were simple and worked well for the crawling mechanic. There wasn't much to do. Even having more than one cookie would have been nice.
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Cookie Heist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #127 | 3.101 | 5.000 |
| Accessibility | #138 | 2.233 | 3.600 |
| Audio | #138 | 2.109 | 3.400 |
| Controls | #163 | 2.109 | 3.400 |
| Overall | #165 | 2.144 | 3.457 |
| Originality | #175 | 2.109 | 3.400 |
| Fun | #177 | 1.612 | 2.600 |
| Graphics | #189 | 1.736 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
In Cookie Heist, you play as a baby sneaking through the house to steal cookies — theft is the entire point of the game. Every move is a calculated risk, choosing which path to take based on the probability of making noise and getting caught (Probability wildcard). The baby can also catch a sneeze debuff from spoiled food, which periodically raises the alert level (Disease wildcard). The entire game is drawn in a crayon art style (Crayon Creation wildcard).
Wildcards Used
The first wildcard (description pending)
The second wildcard (description pending)
The third wildcard (description pending)
GWJ Participation Level
1
Team Size
1



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