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Potion Quaffer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of chosen theme | #46 | 3.031 | 3.615 |
| Innovation | #47 | 2.515 | 3.000 |
| Overall | #57 | 2.386 | 2.846 |
| Your personal opinion | #59 | 2.192 | 2.615 |
| Aesthetics (Art or music) | #66 | 1.806 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme its based on
*Side Effects?*
Any pre-made / AI assets used (if applicable)
Used mostly premade art assets. Used premade audio. No AI use.
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Comments
I like how you've weaved the question mark of the theme in by having potion effects hidden! This was a cool concept, however I couldn't help but feel the gameplay ended up just being a bit frustrating. I really wanted to drink/throw potions, but the time it took to reveal effects made it really difficult to feel like doing either was a good choice. I liked the music! I'd recommend editing the tracks to loop more smoothly in the future.
Having to decipher the potions is a really cool idea especially with the trade off of being to drink early. I do wish I was able to manually start waves instead of waiting, but overall very cool idea.
Entertaining, I got to I think stage 12?
I highly recommend adding a web version! Unfortunately, many people, even during game jams, don’t usually download games to try them, which is a shame.
The game is actually really nice and interesting. Keep it up!
The mechanic was interesting.
nice game i liked tha animations and the art. Gameplay was to slow for my liking