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Stick Drop: Reflex Challenge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Idea Execution | #171 | 0.655 | 1.000 |
| Innovation | #171 | 0.655 | 1.000 |
| Fun Factor | #173 | 0.655 | 1.000 |
| Effort | #174 | 0.655 | 1.000 |
| Creativity | #174 | 0.655 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
just seems like promotion for a game made outside of the jam
Not related to the jam theme at all.
I did not really understand how the game relates to the jam theme, or why I had to download it through Google Play. It gave me the impression that it might not have been made specifically for the jam, though I could be mistaken.
As for the game itself: it works, the core idea is clear, and the mechanics function as intended. I am not really sure what else to add.