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Momentum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Innovation | #7 | 3.488 | 3.900 |
| Polish | #18 | 2.057 | 2.300 |
| Charm | #18 | 2.504 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really solid premise. The execution could be a little better. The main gripe is not being able to reliably get through doors as there's nothing to grapple to. Would love to see this idea expanded.
Interesting concept, I found I kept flinging myself into other rooms unintentionally, I do think there needs to be a bit of movement outside of the hook to help position yourself better maybe
loved the idea as a overall ! but kinda had a tough time getting used to the timing when to right click(attack) since its get so fast i cant keep up.
I think I made it a bit unclear especially in the description, but the mechanic of speed = damage is mostly to encourage moving at all times. Not going as fast as possible and trying to get the timing to that. Thanks for the feedback, and Im glad you liked it!