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A jam submission

Hallway Havok!View game page

Survive waves of failed clones in this tower defense game!
Submitted by UnmitigatedTrash — 3 hours, 36 minutes before the deadline
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Hallway Havok!'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#23.1433.143
Gameplay#33.0003.000
Audio#32.4292.429
Theme#42.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Everything breaks at wave 3-4. There's just a nearly unstoppable wall of enemies, and it spawns multiple waves at once. It would also be nice to have some visual difference between the 2 turrets and an indication of how much they cost.  The selling turrets also gets rid of ~3 instead of just the one you clicked on. Also, after you win you get a bunch of money and the waves keep increasing, even though the enemies don't move. Also, 2 small turrets are better than 1 big one, so the best strategy is to just spam small turrets.  The only way to "win" is to play the downloadable version, which gives you room for more turrets. If you place enough turrets before wave 4, you can stop the infinite clones and there's no difficulty from there.

Submitted

After a couple minutes the waves just stop. I'm counting this as a win!

Developer

Yeah I was running out of time and was getting tired of working on it for the last couple days. I just wanted to get it out! I'm sure if I actually spent time on the wave mechanics it could have been better but oh well!