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Changing of the Shell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #17 | 4.000 | 4.000 |
| Graphics | #53 | 3.706 | 3.706 |
| Overall | #67 | 3.311 | 3.311 |
| Audio | #70 | 3.118 | 3.118 |
| Theme | #74 | 3.765 | 3.765 |
| Fun | #78 | 3.059 | 3.059 |
| Accessibility | #83 | 2.824 | 2.824 |
| Controls | #116 | 2.706 | 2.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
It's a spin on identity theft—"borrow" the bodies of others in pursuit of a new home.
Source
https://github.com/ehj37/Godot-Wild-Jam-91
Discord Username(s)
ehj37
GWJ Participation Level
2
Team Size
1
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Comments
I like the art and atmosphere that you've crafted! However, playing the game is a little clunky and I did end up getting stuck on a puzzle. Good game though!
A bit too slow imho but excellent take on the theme and great atmosphere !
cool stuff, I think it looks cool the animations and how you pop into them, nice environmental story telling, reminds me a little of animal well but here you take over dudes to transform. I think it's cool way of dressing the theme into a simple 2D world and vibe-building through the environment & most of all easy to progress through for a jam!
Incredible take to the jam's theme. The level design is very good it introduce every mechanic smoothly. Congrats on the entry!
I enjoyed the game, I want to continue playing but I couldn't get pass this part :(
Oof, that's a softlock alright. I was worried one of them would get somewhere I didn't want them to go (they must've leapt off the elevator onto that ledge).
Thanks for playing!
Really loved this one, the visuals and audio were great, had a very eerie vibe to it. Super interesting mechanics too, I just wish it was easier to tell which vessel you were switching to! Incredible game though, great job!
The mechanics, audio and graphics are great. Nice submission, good job!
Nice mechanics. First I thought the character was moving way too slow but it made sense after when other “vessels” were introduced.
I had fun, great work! :)
The mechanics are introduced and presented very well. It’s clear that a lot of thought went into the level design.