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Playtest Panic, A Developer Dilemma's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Comedy | #3 | 3.700 | 3.700 |
| Creativity | #6 | 4.000 | 4.000 |
| Overall | #9 | 3.383 | 3.383 |
| Story | #9 | 3.000 | 3.000 |
| Theme | #10 | 3.700 | 3.700 |
| Presentation | #12 | 3.100 | 3.100 |
| Gameplay | #13 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose to implement in your game?
Sewer Dungeon
Did you implement any of the Bonus Challenges? And if so, which ones?
Not sure. any points for combo Sewer Dungeon/Tiger bunnies?
Does your game contain AI-generated assets?
Yes
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Comments
I'd keep an eye out for repeating dialogs and events! (though here it kinda adds to the game's charm lol)
Thanks, It’s the least I could do. :-)
I may have misunderstood your comment. Did you mean there was a duplicate dialog displayed (bug) OR too much dialog before something awesome occured?
I seem to recall I could interact with some enemies again, which ended up repeating both the dialog and the battles, I believe? (wasn't sure if it was a bug or intentionally part of the playtesting theme)
I’ll go with intentional, but only because I didn’t know better. :-)
Nice work on your first game! Keep iterating and having fun. See you next jam!
There's some kinks to be fixed here but honestly this made me chuckle from what I could play. I am kind of having trouble getting through the boat mechanic but I enjoyed the music there best funnily enough. Great work!
Definitely some kinks. :-) It was easier to implement the humorous dialogue than the mechanics. I learned a lot though being my first attempt. Thanks for looking.
You're welcome!
It’s best to board the boat by clicking it when next to it. Then sail to the middle structure, offload at base of steps. Then go down the “repeating” stairwell until you’ve had enough of that. Go down steps at top left…
The strong part of the game is the humorous dialogue, I like that.
There is also a bug where after getting the pig, the sprites disable their stepping animation, making them look like they are moving like statues or ghosts :)
This is a funny game, I enjoyed it. All the best for the jam.
Thanks for playing and catching the animation “bug”. Turns out after I added Wilbur to the party with: Change Party Member : Add Wilbur I also needed to add: Set Movement Route : Player Walking Animation ON Stepping Animation ON
Not sure what the “Reupload” policy is after submission… There’s more to add.