Boas artes. Com mais tempo para desenvolver daria um jogo bem divertido. Só uma dica: tem que fazer o jogador não conseguir empurrar os inimigos, pois como está é só eu manter o boss longe da planta kkkk.
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Seed of life's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #38 | 3.250 | 3.250 |
| Idea Execution | #51 | 3.375 | 3.375 |
| Effort | #84 | 3.000 | 3.000 |
| Creativity | #103 | 2.625 | 2.625 |
| Innovation | #116 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like it :) Like most of our games, I think it needs another week to get really good. As a first game, I think its great. I can go from start to finish while having fun.
I only found one major issue: Some of the upgrades seem to be one time only but come back on later draws.
Good game. I feel a bit repetitive but it is a good Vampire Survivors like.
Bom trabalho!
Interesting game! The pixel art assets are very cute, but the game in its current state is, unfortunately, a bit repetitive after a while, though I'm sure that's mostly due to how little time we had to work on it. Keep it up!
it was actually really fun to play i just wish there was more upgrades so i can play more
Overall an interesting take on the Vampire Survivors formula, and the game definitely has potential. The cover art is really cool! However, in its current state there are some issues: leveling up feels way too fast, and the gameplay loop doesn't really give that satisfying sense of progression. After killing the red boss (in about 1 second), enemies stopped spawning, and the tree never visually changed throughout the entire run. That said, the idea of a Vampire Survivors-style game with a finite goal instead of an endless world is pretty intriguing, but just needs more work









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