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A jam submission

Little ThiefView game page

​A little thief goes heisting.
Submitted by SaadTheGlad — 7 hours, 54 minutes before the deadline
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Little Thief's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#463.4433.583
Fun#583.2833.417
Audio#783.0423.167
Graphics#793.4433.583
Overall#913.0423.167
Theme#1013.3633.500
Accessibility#1062.5622.667
Originality#1742.1622.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
You play as a little thief who goes around stealing very valuable diamonds.

Discord Username(s)
SaadTheGlad

GWJ Participation Level
4

Team Size
1

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Comments

Submitted(+1)

I like the simple look, great choice on colors too, fun game and tight design.

Developer

Thanks a lot :)

Submitted(+1)

So cool ! Love this game
A small suggestion : when you introduce a new mechanic (like ladders), place it at the beginning of the level. It let the player figure out how it work without replaying the level entirely ;)

Developer

Thank you! Yes that's a good idea, I actually went through the same thing but didn't put it at the start cuz the level was pretty quick for me to restart, but that change will definitely be for the better.

Submitted(+1)

Neat game! It is really polished, it is simple, yet there is some advanced mechanics (like run-jumping taking you further than just jumping). Visuals are simple, but they aren't bad, author do have taste! And all of this animations (I mean UI), and goofy ghost "Boo" sound making me love it.

But I suggest you adding some ui tips for entering the door, I wasted like 1-2 minutes trying to figure out where sould I put that diamond.

Well done!

Developer

Thanks a lot :) Yeah that's something I regret not adding. I did add it in the controls but I guess not everyone reads those.

Submitted(+1)

Really well done, required a lot of patience and slowing down for me to nail some of those jumps and cicles. I kept trying to steer mid air after jumping off of a moving platform, then I realize I could just jump :P

Most stuff that I felt it was 'annoying' (ghosts instantly following after spawning and the 'I lost count' amount of times when I land on a platform and fall right after) it's clearly by design and it is what makes this type of game entertaining.

Visuals and sound were great also, everything had good feedback when it happened or a visual indicator (in the case of lasers maybe you could have added a small 'pew' sound when it goes off in addition to the flashing)

With all that said, I had a lot of fun, great job!

Developer (1 edit)

Thank you very much! I actually did add a pew sound when the lasers go off I'm not sure why you didn't hear it. There is other SFX for collecting the diamond, the ghosts, and other stuff. Anyways congrats on being the first to post their time here lol.

Submitted(+1)

Cool game! The last level I won was the one where a ghost follows you from the start. The next one is where you have to drop from a moving platform.

My only problem was with the acceleration, it made the character fall off some platforms because he had too much momentum.

Congrats on the entry! :D

Developer

Thank you! Ah you got pretty far, the moving platform level is the last one lol. Yeah I tried hard to solve the acceleration problem but that part was intentional, cuz you keep your momentum from the platform which is how I decided to implement it.

Submitted(+1)

Really enjoyed the ghosts SFx. the platform was pretty challenging. I got to stage 4 Good job!

Developer

Thanks a lot!

Submitted(+1)

And you thought my game was too hard hahaha really great level design though. And everything felt super polished :)

Developer

Hahahhaa I guess I had a different idea of what "too hard" was. Thanks a lot!

Submitted(+1)

Great work!It's similar to Super Meat boy or I wanna be the Boshi and other needle platformers.I also liked this well-made animations which makes game smooth.

Developer

Thank you!