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A jam submission

Museum HeistView game page

A arcade game with stealth mechanics
Submitted by GabrielRG, flyingrollercoaster, Hanamori, Wrenpyyre, Bylgia — 6 minutes, 56 seconds before the deadline
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Museum Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#124.4744.474
Audio#323.5263.526
Controls#443.4743.474
Accessibility#473.1053.105
Overall#533.4213.421
Fun#733.1053.105
Graphics#903.2633.263
Originality#1033.0003.000

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
Game is about doing heists in museums

Wildcards Used

Right Wildcard

The third wildcard (description pending)

GWJ Participation Level
2

Team Size
5

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Comments

(+1)

Simple, but nice! But I adore some of the details. The inventory zoom animation is sooo satisfying for some reason and the lighting on the character also really nice. Great work. Obviously more variation and some sort of shop or skill tree would have been nice, but that's an absolutely valid scope for a game jam.

Developer

Thanks for playing!

Submitted (1 edit) (+1)

Cool game! The music was really fun, and the artstyle / animations were nice too! I think it could benefit from a bit more variety, e.g. different enemies with larger vision cone. Also binding some controller controls would help accessibility. Overall though, a fun game!

Developer (2 edits)

Thanks for playing! In general, variety was the biggest issue reported in the feedbacks by far.

Developer(+1)

thanks! i'm glad you liked my music!

Submitted(+1)

good game! i couldn't finish the level 7, but it's a great idea!

Developer

Thank you! Yeah, level 7 and 8 are pretty hard, but the fact you were unable to beat them is nice feedback.

Submitted(+1)

Nice work and great choice on music.

Developer(+1)

thanks! glad you enjoyed my music!

Submitted(+1)

Nice work on the level and content progression! I would ask myself, "Are there just patrolling guards?", then the next level would have cameras, or "Can I just pick up everything?", then I would find a really heavy piece and need to drop it. It was always a step ahead.

The time pressure was very welcome because I had so much fun taking risks while zooming through the level and dealing with guards or hugging walls in front of cameras. If I could be careful all the time, I would end up boring myself. 

Great job!

Developer

Very glad the level design resonated nicely with you. Thank you!

Submitted(+1)

I really like the music, it fits the game well. And there’s a nice difficulty progression.

Gob job on your submission!

Developer(+1)

Thank you!

Developer(+2)

thank you! i'm glad you liked my music! :)

Submitted(+1)

Honestly i find everything about the game great,the art,the music all fit the theme,i especially like the art also maybe the pieces stolen can be spread more and not mostly at the edge.honestly great game. if you have time you can check out my game:/jam/godot-wild-jam-91/rate/440735

Developer (1 edit) (+1)

Thanks for the feedback and I already left a review for your game! Yeah if we had some more time to polish the object positioning it would be great for sure.

Developer(+2)

thank you! i'm glad you think the music is great! i worked really hard on it!

Submitted(+1)

I really love the player animations, they are done really well, game is fun keep it up.

Developer

Thank you!

Submitted(+1)

Game is fun and perfectly fits the theme, also liked the art and music. More varied levels would be nice and sometimes the value bar (left-side) was not being updated so I wasn't really sure how close I was to the goal. Pretty good overall!

Developer

Thanks for the feedback! I think the value bar not being updated issue was due to you collecting low-valued objects, so their value was not high enough to visibly update the bar.

Developer(+1)

thank you! i'm glad you liked my music!

Submitted(+1)

Quite nice art especially on the capsule, and the music was well chosen. I think some extra sound effects and object in the scenery would make it feel a lot more polished and interesting.

The UI around the player looks cool, but was simultaneously a bit distracting - I don't think there is any real reason it has to be right ontop of the player, nor did pressing tab seem to show me anythind I'd really need to know. Not sure what the weight mechanic would have done, I have always been prompted to return to the exit before it filled up. 

I got gameover in level 3, and I'm not sure what caused it.

Developer

Thanks for the feedback! The weight mechanic is more relevant in the later levels. Your level 3 gameover was caused by a timeout maybe?

Developer(+1)

thank you! i'm glad you liked my music! yeah i wanted to have more time to do more sound effects. some camera noises and some menu clicks and stuff would've been nice.

Submitted(+1)

I’m not particularly fan of the weight mechanic but other than that, movements feel nice and guards don’t abruptly turn. Nice game!

Developer

The mechanic definitely is not everyone's cup of tea. But nice to know, thank you for the feedback!

(1 edit) (+1)

Great game! Loved all the little details, like; parallax end screen, guard indicating arrow and such ^^

Developer

Glad you enjoyed it. Thanks for playing!

Submitted(+1)

It’s a fun game. The game fits the jam’s theme perfectly. But I’d like to see more variety in the levels; Keep going!

Developer (1 edit)

Thank you! Yeah I'll keep this feedback in mind while designing levels going forward.

Submitted(+2)

Really great entry! I love how quick and intuitive the controls are. The fast jazz felt straight out of whiplash and fit the game perfect with its break neck pacing! I also loved how you want to look for the best loot! With some items giving you absolutely nothing. Makes it feel way more frantic and exciting as you don't have the time to comb through every corner. The animations and character designs are also cool and help with this feeling. MCs fit is drip and the guards chasing you add just enough sense of danger! Also if you have time would love your thoughts on our entry, but keep up the great work! Really great onboarding!

Developer

Thank you for the kind words! I'll try your game out in a few, no worries!

Developer(+1)

i'm glad you liked my music! thank you!

Submitted(+1)

aaar the museum guards are really terrifying :))

Developer

They are for sure haha