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Little Thief's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #93 | 3.432 | 4.375 |
| Audio | #124 | 2.451 | 3.125 |
| Graphics | #138 | 2.648 | 3.375 |
| Controls | #144 | 2.451 | 3.125 |
| Overall | #149 | 2.367 | 3.018 |
| Fun | #166 | 1.863 | 2.375 |
| Accessibility | #175 | 1.667 | 2.125 |
| Originality | #178 | 2.059 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
The theme was "Thief," and we took it literally, incorporating a thief's heist directly into our gameplay.
Discord Username(s)
Dwagen
GWJ Participation Level
1
Team Size
3
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Comments
Going through the game was simple and quick, I feel like past experience playing games such as Skyrim or the Kyle Hyde Saga had me guess the intention behind the minigames, and I could see it being unclear to different players. Visually it's pretty, and I kind of wish there were more levels/rooms to explore.
Note: You should reset all your crucial variables at the beginning of levels to their initial values. After completing Level 1 it becomes impossible to replay it as crossing the door just triggers the ending.
This is Great game,i like the presentation ,the art and the mini games but i think that istructions would be more than welcome ,it took me a while to unlock the door and i couldnt even get past the number lock thing from the first level but the game is good nonetheless.if you are free you can also check out my game:/jam/godot-wild-jam-91/rate/4407358#post-15761783
It looks great... unfortunately, I couldn't figure out how to unlock the front door. (Maybe some instructions were offscreen for me?)
Nice game! The door and the safe minigames are nicely done. I finished the first level, but neither the second nor the third level was unlocked. Congrats on the entry! :D