Seems like I am a pro, nailed it first try. But it think you should increase the light level in the real robbery a tiny bit, it is very hard to see the lasers because the visibilty is soooo tiny. Game could benefit from a few sounds.
The Intro is very cool, that i can choose between 5 cute characters is great. The first room reminds me of choosing a pokemon from professor oak ;)
Well done!
Play game
Rob 'Em Blind's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #8 | 4.053 | 4.053 |
| Accessibility | #10 | 3.474 | 3.474 |
| Theme | #12 | 4.474 | 4.474 |
| Graphics | #14 | 4.368 | 4.368 |
| Overall | #19 | 3.752 | 3.752 |
| Fun | #33 | 3.579 | 3.579 |
| Originality | #57 | 3.474 | 3.474 |
| Audio | #97 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.1
Theme Interpretation
You are contracted to steal a teddy bear! (Wildcards: Having to do the heist in the dark is a debuff)
Wildcards Used
The second wildcard (description pending)
Discord Username(s)
.xyzt
GWJ Participation Level
1
Team Size
1
Comments
A fun little game, the graphics are nice, the character selection too
Got the bear back :)
The tutorial was super easy and once the actual game started I realized how important the simulation was! Love the art style and character options too. Great game!
Fun and visually appealing game with a satisfying, tight experience.
The simulation setup took a moment to click, but it really paid off once the level started, and it’s easy to see it scaling to more challenging layouts.
Fun game and looks great too! I was not sure why I was doing the simulation and almost got bored, but then I got into the level and was like "Oh crap, good thing I just did that simulation". Didn't have to restart at all. I can see this getting extremely difficult with slightly more complex or long layouts, so good job on making a tight experience.
It was fun! Love the graphics and intro scene. Adding Braille was a nice touch :3
Nice game! Good use of the assets. I would like to have more levels, with less light on the player, or being fully blind, which would be very interesting. Congrats on the entry!
Nice, the concept is cute, and the art is used to very good effect. Having a thief for hire for a teddy bear heist is delightful, and I liked the mechanic of simulating the level before going in, both as a way to make it more achievable first try and as a little tutorial. Some extra sound effects would be great!
The art is very cute. The simulation feels like a map to memorize. I think the game would benefit from having a slightly larger light radius.
It’s a great game; I really liked the pixel art. But I thought the hitboxes for the laser beams were a bit rough.
I enjoy the concept and that you can get the layout of the place before going in when it's dark had fun playing it great job!
I like the character selection. Definitely would love to see some more levels, bigger area, or more items to steal.
Good game!
Art style fits perfectly. Love the enviornment and the challenge!
First time playing I thought the radius you can see is a bit too small but after multiple rounds it did not bother me at all and I think it is fitting.
I would have loved a free roam mode because that museum looked way too interesting to be hidden in the dark!
Great work!


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