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Cloud Climber's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun & Design | #1 | 3.933 | 3.933 |
| Music & Sound | #1 | 3.533 | 3.533 |
| Overall | #1 | 3.656 | 3.656 |
| X Factor | #2 | 3.533 | 3.533 |
| Focus & Theme | #2 | 3.733 | 3.733 |
| Technical | #3 | 3.600 | 3.600 |
| Graphics & Animation | #4 | 3.600 | 3.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did you implement the focus of the jam, retro platformer?
Pixel art 32x32
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
How does your game apply the theme, Clouds? (optional)
clouds that shoot lightning at the player and platforms
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Comments
Nice game! It could be frustrating for some players to not know when a cloud is possible to jump on. Always restarting from the beginning is another point that might cause frustration. However, other players might enjoy these challenges.
Thank you for playing
Great art and the game play really takes me back in time.
Thank you for playing
Not ever I hated goat as much :D
I also liked how on some of the clouds you drow a bit down. Nicely done!
Thank you for playing
Fun game. The levels were very interesting and had a unique challenge about it.
Thank you for playing
A well done paltformer. Hits all the right stops. Some of the goats are placed in really challenging places and it did take me a bit to get past some. However, lots going on and a banging sound track.
Thank you for playing
Very well made! I managed to reach Level 3. It was quite difficult there and I couldn’t get any further, which was a bit frustrating. The wall climbing feels really fun.
I dig this one a lot. All the basics feel solid, it has an identity / theme, and you did a great job introducing new mechanics throughout (I especially loved the addition of swimming and the zip line / slope things that got introduced on Level 5). One thing I did notice is that, maybe because I was using the mouse for attacking, I kept wanting to be able to aim the projectile with the mouse rather than the straight shot. This one was fun though, I beat it.
Thank you for playing
Definitely one of the better ones I've played so far. Large variation of levels, good graphics, ok audio. Controls could sometimes be a bit tighter. And I've had instances where I got "stun locked" by enemies.
Thank you for playing