Simple, but nice! But I adore some of the details. The inventory zoom animation is sooo satisfying for some reason and the lighting on the character also really nice. Great work. Obviously more variation and some sort of shop or skill tree would have been nice, but that's an absolutely valid scope for a game jam.
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Museum Heist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #12 | 4.474 | 4.474 |
| Audio | #32 | 3.526 | 3.526 |
| Controls | #44 | 3.474 | 3.474 |
| Accessibility | #47 | 3.105 | 3.105 |
| Overall | #53 | 3.421 | 3.421 |
| Fun | #73 | 3.105 | 3.105 |
| Graphics | #90 | 3.263 | 3.263 |
| Originality | #103 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Game is about doing heists in museums
Wildcards Used
The third wildcard (description pending)
GWJ Participation Level
2
Team Size
5
Comments
Cool game! The music was really fun, and the artstyle / animations were nice too! I think it could benefit from a bit more variety, e.g. different enemies with larger vision cone. Also binding some controller controls would help accessibility. Overall though, a fun game!
Nice work on the level and content progression! I would ask myself, "Are there just patrolling guards?", then the next level would have cameras, or "Can I just pick up everything?", then I would find a really heavy piece and need to drop it. It was always a step ahead.
The time pressure was very welcome because I had so much fun taking risks while zooming through the level and dealing with guards or hugging walls in front of cameras. If I could be careful all the time, I would end up boring myself.
Great job!
I really like the music, it fits the game well. And there’s a nice difficulty progression.
Gob job on your submission!
Honestly i find everything about the game great,the art,the music all fit the theme,i especially like the art also maybe the pieces stolen can be spread more and not mostly at the edge.honestly great game. if you have time you can check out my game:/jam/godot-wild-jam-91/rate/440735
I really love the player animations, they are done really well, game is fun keep it up.
Game is fun and perfectly fits the theme, also liked the art and music. More varied levels would be nice and sometimes the value bar (left-side) was not being updated so I wasn't really sure how close I was to the goal. Pretty good overall!
Quite nice art especially on the capsule, and the music was well chosen. I think some extra sound effects and object in the scenery would make it feel a lot more polished and interesting.
The UI around the player looks cool, but was simultaneously a bit distracting - I don't think there is any real reason it has to be right ontop of the player, nor did pressing tab seem to show me anythind I'd really need to know. Not sure what the weight mechanic would have done, I have always been prompted to return to the exit before it filled up.
I got gameover in level 3, and I'm not sure what caused it.
I’m not particularly fan of the weight mechanic but other than that, movements feel nice and guards don’t abruptly turn. Nice game!
It’s a fun game. The game fits the jam’s theme perfectly. But I’d like to see more variety in the levels; Keep going!
Really great entry! I love how quick and intuitive the controls are. The fast jazz felt straight out of whiplash and fit the game perfect with its break neck pacing! I also loved how you want to look for the best loot! With some items giving you absolutely nothing. Makes it feel way more frantic and exciting as you don't have the time to comb through every corner. The animations and character designs are also cool and help with this feeling. MCs fit is drip and the guards chasing you add just enough sense of danger! Also if you have time would love your thoughts on our entry, but keep up the great work! Really great onboarding!


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