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A jam submission

Chainrenders (DEMO)View game page

What are you willing to do for the freedom of others?
Submitted by InfernalBizcochito — 3 days, 7 hours before the deadline
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Chainrenders (DEMO)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#653.1543.154
Graphics#783.4623.462
Originality#923.0773.077
Fun#932.8462.846
Overall#982.9562.956
Accessibility#992.6152.615
Theme#1313.0003.000
Controls#1342.5382.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.1.stable

Theme Interpretation
Our heroes must steal (hence, theft) diabolic contracts in order to liberate bound souls... perhaps even their own!

Wildcards Used

Right Wildcard

The third wildcard (description pending)

Source
https://codeberg.org/MinotaursAtWork/Godot-Wild-Jam_91

Discord Username(s)
discortsuxxxx_47887

GWJ Participation Level
3

Team Size
1

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Comments

Submitted(+1)

Nice game. I like puzzle and that one is no exception, would love for more levels. As you already know (I read your "Jam Lessons") controls could be smoother, it's also the changing between characters to move to the next turn that is slowing things down. Glad you submitted your game. As I would like more levels I would also enjoy seeing how the story unfolds.

Submitted(+1)

Alright, I like the concept, I like the visuals a lot, I feel like it's a bit slow, but it's still a great job!


Y aprecio que esté en español igualmente :)

Submitted(+1)

So this is something else :)
After exiting with the key with one of my characters, while leaving the other locked up, I quit ;)
I think the game idea is neat but I struggeled with the controls.

Developer

Thank you so much! The controls being strange (and sluggish) has come up before, it's definitely something to workshop and change in the full game. Thank you very much for playing!

Submitted(+1)

Game control has not correct? I must use curser to move not with WASD. I like a game concept and gameplay but, it's verso slow to move for me. Puzzle it's so excite but sound effect just a bit noisy. Love this game!

Developer

Thank you very much for playing, the controls are definitely something to workshop and rework. Balancing sound volume defaults is also something I noticed I would need to do, it is a bit noisy and strident at times. Thank you so much!

Submitted(+1)

The difficulty's forgiving which I very much enjoyed. I finished 2 out of 3 levels because I couldn't figure out the test one lolol, and also the gameplay reminded me of a Sokoban, albeit with the added twist of having to control two characters at once. Overall pretty fun! 

The menu's actually impressive considering the time constraints and it features many different settings. The cutscenes were fun to follow (LOVED reading something in Spanish around here). 

One thing I would tweak a lil bit is the speed at which the levels can be cleared. I found myself spamming shift and right key so I could bump against walls to waste movements until the minotaurs let me pass. I'd say a simple button to skip my turn would've been good!

Developer(+1)

Thank you! I agree that the levels are a bit slow and sluggish with all the sequential camera animations, it's something being changed and modulated for the full game, and a "skip player turn" button is definitely on the works. I wish I had thought of essential settings other than sound volume, like animation speed and such. Thank you so much for your feedback and for playing the game!

Submitted(+1)

Really good art style, the puzzles are easy to figure out. I think this has potential with more levels and mechanics. Also the story is interesting enough that I would want to uncover more about the lore.

Developer(+1)

Thank you so much! A little semi-spoiler about the full game: there will be disks that can be optionally retrieved along with the contract in each level of the main story, and those disks contain T3's lost memories. Very interesting stuff incoming, I'm really excited to keep writing! Thank you very much for playing!

Submitted(+1)

Passed all 3 levels. Its not my style of game but it looks good. 

Developer

Thank you for playing!

(+1)

Graphics are awesome, itch page looks great, sound is nice. You have a settings menu (huge +). 

One thing that bothers me to a great extent is the heavy input delay :/ Got me to stop playing.

Would play again :)

Developer(+1)

Thank you so much! I think the animations which play after every player action are making the game feel a bit sluggish and non-responsive. It's definitely a lesson learned, and something to improve in the future. Thank you very much for your time and your feedback.

Submitted(+1)

The menu music is a banger. Was listening to it for a while. Cool demo and nice art :)

Sadly I could not click the “Accept Outcome and Sign” button :/

Great work!

Developer

Thank you so much! Both music tracks are by Patricia Taxxon, from her studio album Xanthan Gun!

One flaw of the game is definitely that it hasn't been tested with a mouse enough, only with keyboard-only and controllers. As a result, some buttons have their mouse input eaten up by the layers on top. Sorry about that, it's definitely an accessibility blunder. Thank you for your time and attention!