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The Royal Reloader's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #10 | 3.818 | 3.818 |
| Audio | #10 | 3.364 | 3.364 |
| Visuals | #11 | 3.818 | 3.818 |
| Overall | #12 | 3.348 | 3.348 |
| Gameplay | #21 | 3.000 | 3.000 |
| Special Object Implementation | #24 | 3.273 | 3.273 |
| Polish | #27 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
I focused on the "Subordinate Control" aspect of micromanagement. My soldiers (Archers and Knights) won't work for free; they have a "Wage Bar" that constantly drains. If the player doesn't obsessively monitor these bars and manually "pay" them, the units literally quit.This forces the player to manage every tiny detail of the frontline's payroll to survive.
How did you add the Special Object?
The game works around the coin, you "reload" the towers and you collect them from the enemies when they die
What tools and 3rd party assets did you use?
Godot
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Comments
It took me a second to register how to play the game but once I got it I was hooked. Great job I really enjoyed playing! For feedback, maybe lock the UI to the camera view. It was a bit tedious having to move my mouse in order to view my score, health and money.
My best score was 196400
So happy to hear that ! I thought of making attached to the camera but while testing I found out that in order to get to the button to stop for example the camera was kinda far and I thought it would be funny and unique to make it like that !
Also wow very good score even passed me hahah
I got fixated once I figured it out haha
This is definitly the best one of this jam so far. The visuals, sfx and polish are done really really well + the gameplay is simple but engaging and gets quite tense later on. I think this game has potential as a full paid game, given more depth as the base mechanic is really nicely set. Good job!
P.S. Did you do the art and music by yourself? The main menu theme I recognised from Genshin I believe: )
So very good q question the assets are from pixel frog an amazing pixel artist. I recommend him a lot ! The music was from another guy that I have credit . And for the main menu I made something myself but wasn't rly good bcz I don't have professional recording mic.So I just found it online! But the effects/animations was made by me by using tweens in Godot
There’s definitely an issue in the web version. I couldn’t figure out how to load arrows into the towers at first—it turns out you have to spam the Space key. The visual style is amazing.
Thanks for the feedback!!!!
Great submission! Love the art and the concept of the gameplay. Would be interested in seeing a fleshed out version of this if planning to!
Thanks a lot for your feedback it's very important to me that you all help me get better ♥️♥️
Very beautiful art, I love how the mouse feels to swish around. Gameplay a lil basic and confusing but I like the concept behind it, could definately be fleshed out into something bigger :)
Well done for making this!
Thx for the feed back I wanted every part of the game to feel fuj and satisfying!
There's definitely something wrong with controls. Clicking barely works. But I found that if I spam Space Bar, clicking starts to work and everything becomes super easy.
Thanks for the feedback. I checked the code and found the problem but I think now it's too late .But we make mistakes and learn from them so no prob
Would you mind sharing what was the problem? It's really curious how mashing space bar helps with clicking.
Basically at the start I wanted to make it also able to click with space and just hover with mouse.the collision wasn't bug enough for the coin but for the space click it was .so if you press both it works !
Oh. I would never have guessed that without looking at the project files. Thanks for sharing.
Sometimes I clicked the tower and it didn't reload it, I loved the idea of the game though... Tower Defense is one of my favorite sub-genre's that I play... Great art, good work- I love that the towers "just quit" cause they're like nah f it- we not getting paid enough lmaooo- that's great.
Thank you a lot for your feedback.i think the problem is with the web version bcz of the scale of the custom mouse you can download the game that doesn't have the problem tho :)