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God of Stocks - Demo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #13 | 3.300 | 3.300 |
| Theme Implementation | #14 | 3.600 | 3.600 |
| Polish | #24 | 2.900 | 2.900 |
| Overall | #26 | 2.983 | 2.983 |
| Special Object Implementation | #33 | 3.000 | 3.000 |
| Visuals | #35 | 2.700 | 2.700 |
| Audio | #38 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
You are a trader that micromanages your money by paying attention to every trade you make.
How did you add the Special Object?
The currency you trade - MegaCoin.
What tools and 3rd party assets did you use?
Unity, retro windows UI pack, sound from pixbay (everything mentioned in settings -> credits)
How did you use generative AI?
The Game Logo/Cover is made using AI.
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Comments
Pretty good game, I liked how it mimics real life where whenever you buy the price instantly shoots down and if you sell the price instantly shoots up (/s, I know it's up to rng lol). Something that I think would improve the game is if there wasn't a cap on how high the price goes (It seemed like this was the case, with the price only able to rise as high as the window allows it to) because then you could just purchase a 5x sell option and wait for it to inevitably go down by scaling the speed very fast, allowing for a way for the player to cheese through the game (like I did lol).
Thanks for the kind words! That's a very good suggestion, will definitly implement it in the final version of the game and yes, I was aware of that cheese, glad you figured it out : )
I was really close to making a stock market game too! Really fun, Clearly my economic theory needs some work tho, I kept making really bad trades
This was a pretty cool, yet simple game! It was a bit short though.
Neat simple nice! Like it, Check and rate mine!
Honestly, make an endless mode!
Pretty cool, love the idea and the retro style of it all, very nostalgic! I think the gameplay could be developed further if given more time :)
Thanks so much for the nice words!