The colors in the menu hurt me. I can recommend using ready-made color palettes to make it look nice.
Play game
Zombie Tower Defense (Or something like that)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #47 | 2.111 | 2.111 |
| Theme Implementation | #52 | 2.444 | 2.444 |
| Special Object Implementation | #55 | 1.889 | 1.889 |
| Audio | #56 | 1.667 | 1.667 |
| Overall | #61 | 1.796 | 1.796 |
| Polish | #63 | 1.333 | 1.333 |
| Visuals | #70 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
Well you have to Micro Manage your towers, reloading them constantly when they run out of ammo- upgrading them as the rounds go so they're not old. But also strategizing placement of the Rocket Turret and the Basic Turret.
How did you add the Special Object?
Coins are given by killing the zombies (The Cylinders are supposed to zombies- I just didn't have time to make / incorporate an actual asset.)
What tools and 3rd party assets did you use?
Unity, Blender- music from pixabay.com, my friend Brian made my main menu. <3
How did you use generative AI?
Helping with drawing the map really, just gave me an idea and I made something based off of it. Also the cover picture is AI, I did NOT have time to make one and it was a last second realization I needed a cover photo.








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