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Squidguy Simulator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #35 | 2.828 | 3.000 |
| Audio | #35 | 2.475 | 2.625 |
| Polish | #37 | 2.475 | 2.625 |
| Visuals | #41 | 2.593 | 2.750 |
| Gameplay | #42 | 2.357 | 2.500 |
| Overall | #44 | 2.495 | 2.646 |
| Special Object Implementation | #46 | 2.239 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
$12 / 0^{-}$To implement the theme in Squidguy Simulator, I focused on creating a "frantic nostalgia" experience. I paired a hand-drawn, 90s-cartoon aesthetic with a dynamic, pitch-shifting soundtrack to mirror the stress of a real-world lunch rush.
How did you add the Special Object?
I added the coin system as the game's "health." If you earn enough, you keep playing; if you lose them all, the game ends.
How did you use generative AI?
For the art, M1netrtle hand-drew the restaurant and interface, while I used AI to quickly create the extra things to save time.
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Comments
Like old flash games. :D Played hours with these restaurant games back in time
Nice idea. The timing system puts great pressure on fulfilling orders.
boss L ga code ani
nice one! I liked the art style
Fun little game! Next time try to use less AI, cuz your artist is good! Well done
Hi, thank you for the positive feedback. The artist is actually really good, since he’s been drawing for different people, including YouTubers. However, because we don’t have enough time and we’re currently attending college, we are bombarded with a lot of activities, so we decided to use some AI due to time constraints. But in the next game jam (if we still have free time), we’ll create one without AI-generated art :)
Cool art style! pretty smooth once you get a hang of the controls.