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A jam submission

STRESSView game page

Jump and run / kinda horror
Submitted by Titlednight — 50 minutes, 34 seconds before the deadline
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STRESS's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#82.4292.429
Experience#92.7142.714
Theme#103.4293.429
Functionality#112.2862.286
Polish#132.0002.000
Visuals#151.7141.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Teammates
No one ):

Did you create your submission within 36-hours?
Yes I did

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Comments

Submitted(+1)

I spent 30 minutes, reached the snowy peaks, and even mastered the wall jump, BUT I FELL and had to start all over. I won't be able to finish it, but it’s definitely addictive! I had a blast playing, though it could use a few QoL (Quality of Life) features. The game is cool and the level is just massive. Great job!

Submitted

Oh and screen was too small, it will good if it were ability to make fullscreen!

Developer

Apparently, it depends on which browser you're using. If you use Firefox, you can use full-screen mode, but with other browsers like Microsoft Edge, you're stuck with that small window. I have no idea how to fix that, but thank you for letting me know!

Developer

That's painful. I would have added QOL after finishing the game and implementing the features, but I didn't even had time to fix the mouse bug, so QOL wasn't my first priority. Anyway, thanks for the feedback!

Submitted(+1)

This game is so incredibly hard - or maybe just a skill issue from me, but I feel like the wall jumps (especially in the beginning) could have been easier because it took me ages to get them. Also it is a bit hard to make out walls at times because the shadows make everything so dark. The name STRESS really fits this game lol and the theme is incorporated well. I can only imagine how STRESSful it was to make this game in godot as a 3d game but congrats on finishing this in just 36 hours!

Developer

Thanks for the feedback! That was my first 3D game, so I had no clue how the lighting worked or how to fix it. As for the difficulty, I can only imagine how hard it is not knowing where the hitboxes are, so I have to rely on feedback like yours.