Holy inflation! First waves I was selling cash for 1.5+ coins, but on 10th it mostly 0.
Also just placed 100 towers on one spot :)
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #61 | 1.500 | 2.250 |
| Theme Implementation | #64 | 1.667 | 2.500 |
| Gameplay | #66 | 1.333 | 2.000 |
| Visuals | #66 | 1.500 | 2.250 |
| Polish | #71 | 0.833 | 1.250 |
| Audio | #71 | 0.667 | 1.000 |
| Overall | #71 | 1.250 | 1.875 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
Fluctuating prices of coins and cash have to be closely monitored, as well as constantly rotating upgrade choices.
How did you add the Special Object?
Coins are the currency in the game. Additionally related, cash serves as the enemies in the game.
What tools and 3rd party assets did you use?
Unreal Engine 5.7.4, Turret Models by Zsky [CC-BY] via Poly Pizza, Tree by Poly by Google [CC-BY] via Poly Pizza, Money by Rafael [CC-BY] via Poly Pizza, Rocks by Quaternius via Poly Pizza
Leave a comment
Log in with itch.io to leave a comment.