Cute art style! And i found the secret room!!
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Baby hop (DEMO) Hopefully.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Appeal | #112 | 3.520 | 3.520 |
| Fun | #117 | 3.480 | 3.480 |
| Creativity | #180 | 3.400 | 3.400 |
| Overall | #190 | 3.288 | 3.288 |
| Silliness | #206 | 3.360 | 3.360 |
| Theme | #268 | 2.680 | 2.680 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you interpret the theme?
Babies love hopping.
Comments
the acceleration is really fun to play with but the last part got me raging so hard T-T
The movements feels really good, and I love the momentum mechanics. Maybe I would have wished a bit more vision below in the sky area.
Would have loved to see what you are able to do given more time, if this is just the result of one day!
really cool game!!! The control is really smooth, I like it
That's a lot for 1 day. It's fun to control the character. The movement was smooth. Running, jumping and gliding was fun. Every nitpick I had with the game is already said by others, unfortunately. Like spikes being hard to see. Maybe right as of now it feels like there's a bit too tight of a space to gain momentum and jump high enough? I'd change the level design to be longer cuz just running and gaining momentum was so fun I'd give the player more space to just simply run. Great job!
Yes, thank you very much for your feedback. Indeed, I understand exactly what you're saying. In my own play test, the level was too small. I was planning on adding other levels, because this first one was supposed to be a tutorial. But I wasn't able to in time. But, hopefully, all the people had to play my game now when I had more levels in the future. I believe maybe in a couple of weeks, hopefully you all will be able to see what different levels I'll be cooking up. Thank you very much, good sir
Very impressive entry considering you lost a whole day to a power outage, nice work!! The artstyle is very cute I dig it, especially the little Italian flag above his head that turns into a glider. The movement has a good amount of depth to it with the momentum system and glider controls, I think there's a good amount of room for skill expression which is cool. Sounds are great and its awesome that your brother and dad helped you with the project, love to see it!!
A couple of minor critiques: (1) spikes are kind of hard to distinguish from the background, they could use a little bit more visual contrast (2) the camera lags behind the player movement a bit so sometimes you die unfairly, I'm not sure what a good fix would be, but maybe try zooming the camera out a bit? (3) the black text on the dark green background of your itch page is very hard to read, maybe try a lighter font color
That being said I really enjoyed my time with your game, it has a lot of charm and personality. The movement is super slick. Cool entry, and keep up the good work!!
Holy Moly, that was a beautiful reply there. Thank you very much. That's the most detailed response anyone has given me and I think I've seen in this entire jam. Thanks very much it's funny how anyone's been saying the same thing about the spikes good feedback. And also, I said this to everyone else too, but did you find the secret? I just really want to know 😊
Also, I want to mention that the reason why the colors looked weird when I finally sorted it sent it off is because my screen's computer screen is absolutely dooky, terrible and I'd just like to rip it out and replace it because it's completely inaccurate when I see it on different screens. So, I got eventually changed that by going back and forth. Thanks for the really nice reply. ٩(ˊᗜˋ*)و ♡
pretty fun controles, the floating platforms at the end are a bit frustrating because there are a few semi blind jumps
I love how SMOOTH the movement is and how the faster you are the larger the jump moving around the level really fast is suppppper fun. Great Job :)
P.s the enemies are a bit hard to see and the spikes like blend in with the background too much
Your game is very enjoyable. I really like how smooth it feels and the sound design. However, there’s one issue: the interactive and avoidable objects tend to blend into the background, which makes them hard to spot - things like traps and doors lack visual clarity or contrast. Overall, though, it’s a really good game
I can praise the pleasant sound design and beautiful graphics, it’s funny that the player runs after the baby with the Italian flag. Good luck with further project development!
If not difficult, rate my game too!
This is fun, I like the art. The gliding and momentum building was fun to perform. The spikes were often hard to spot. Great job overall!
Thank you very much. That was a very helpful message. Appreciate the support and it's funny because at first I was just going to do like a Mario rip-off movement really slow, but then I realized that the very satisfying speed up because I accidentally had it really fast, but baby fast, baby good ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧





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