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The Daily Spell

Drop letters into place to unscramble each day's magical headline and read the full story. ✨ · By jamwitch, Celia

🎩 The Importance of Being Earnest Sticky

A topic by Celia created Mar 29, 2026 Views: 1,442 Replies: 25
Viewing posts 1 to 10
Developer (2 edits) (+1)

With the Yliad arc wrapped up, Volume 2 of The Daily Spell is serializing the Oscar Wilde play, The Importance of Being Earnest! I’m really excited for everyone to enjoy its rapid-fire quips and shenanigans (and as for me, I’ll be enjoying a break from writing every day!)

Important note: Volume 2 daily updates are only be available at the-daily-spell.com, not on itch. But since we have this forum, feel free to discuss the The Importance of Being Earnest puzzles and developments here.

(+2)

This is fun! The punctuation makes it a little more tricky!

(-5)

"Anyone" is one word.

Developer(+4)

Take it up with Oscar Wilde, my friend. 😄 I’m not going to edit the text, we’re just going to play through it.

(+5)

https://books.google.com/ngrams/graph?content=anyone%2C+any+one&year_start=1800&... not at the time this was written, usually!

(+1)

"any one" and "anyone" clearly have different meanings.

This might also be a difference in continent... you have to remember Oscar Wilde is writing in the United Kingdom of Great Britain and Ireland as well as during the mid-nineteenth century (apologies if this is known to you - I don't mean to patronise) and both the meaning of words as well as their "spelling" change faster most people realise - it is just that in English there are a _lot_ of words and there is a limit to how many words change at any one time and though it's difficult for anyone to track at the time, after the fact, once things have settled down for a particular expression, any-one can see it. With other languages with a smaller vocabulary and less geographical range the effect becomes much more concentrated and a greater swathe of the more used vocabulary shifts, though this is changing over time as mass education and mass media reduce the differences in each languages population that geography tends to impose.

(+1)

That's actually cool as hell.

It is - hence my having studied it! - but please only take this as a massive overgeneralisation of the actual situation since all this varies massively with education levels, curriculum content and prescriptiveness, language morphology, cultural norms as well as cultural lynchpins (e.g. In Britain the monarchy's use of English is highly conservative and pins a swathe of (British (RP)) English to older meanings to a greater degree than countries with a more verbally fluid "aristocracy" (those whom society / culture tends to emulate the speech of - the upper class and celebrities in the UK, the middle class, idols and royalty in Japan).)

Sorry... got carried away, hence the nested brackets! ;)

(1 edit) (+3)

A good compromise, I think, and a fun way to read some classics in the public domain. Also a play I love, so that's exciting! I imagine that breaking the scenes up in a way that does not feel too choppy over a longish period of time,  since it was meant to be experienced all in one go, may turn out to be the biggest challenge . But a(this) play does have the benefit of being naturally split into scenes. ☺️

Developer(+2)

Yeah, I’m curious to see how it goes. I’m hoping that the new UI will help, because it always shows all the previous text (but lands you at the bottom to solve the most recent one) so the context is there if you scroll up. I hope everyone will let me know how it feels as we get a little bit further in.

The unfolding summary of the whole play/story is absolutely great! (on iphone, chrome)

(+1)

ooooh that was fun! I've never seen this play, so it'll be trickier for me, but I'm excited!

(+1)

Oh wow. Thanks for the story, it was superb!

(+1)

Are there spoiler tags in this forum? Anyway, that is an incredible way to describe a bad marriage

Developer(+1)

Indeed! As for spoilers, I feel we don’t need to be strict about them when discussing The Importance of Being Earnest. If folks don’t want to be spoiled on a 130-year-old play they can not check the thread until they’re caught up.

While I’m thinking about it - I’ll probably make separate discussion threads for each of the three acts, to give a little bit of structure, but I think we’ll be okay within that.

Anyway, to answer the question, Itch doesn’t have good spoiler tags, annoyingly, although there’s this technique: /t/2151831/adding-spoiler-text-to-your-game-description

(+1)

Being forced to slow down like this is really making me realize and appreciate all over again how brilliant Wilde is.  Algernon is so unfailingly irreverent—what a pompous, narcissistic, lovable fop.  💙💙

Developer(+1)

I’m so happy you’re enjoying it! I’m getting such a kick out of going through it like this too.

(+1)

Oof! Today's was a doozy! Probably the funniest line yet though!

Developer(+1)

Thank you for appreciating how funny it is - that’s why I couldn’t resist picking it as today’s puzzle, even though it’s the longest one we’ve ever had! 😅

It's  getting totally hilarious now we are in the second act!

(+2)

I gotta say, I'm loving this play so far! It's wacky and silly and I'm loving it! I also appreciate the thing where names of people or places are underlined, it keeps me from going crazy when I can't figure out that word! Great job Celia!

Developer(+1)

Thank you!! So happy you’re enjoying it, so many more shenanigans await. 🙂

(-1)

I am wondering whether underlining previously revealed people's names makes them a little too easy to guess?

Developer(+1)

It definitely makes it easier, and I should take that into account when trying to pick a good sentence and set the puzzle to make sure it’s not too trivial. But I think I’d prefer to err on the side of easier rather than hard/frustrating, which people have reported with unmarked names (and I agree.)

(+1)

No probs, proper names are definitely hard the first time you see them! There were some interesting new words in Yliad like that too!