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Fish&Coin's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #13 | 3.077 | 3.077 |
| Theme | #14 | 3.308 | 3.308 |
| Overall | #15 | 2.974 | 2.974 |
| Enjoyment | #18 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the theme, if at all?
I didn't take the game quite literally, I understood the theme as infinity of something, or just a huge amount, that's why the game has a huge map that has no end in sight (in fact, it's just one square with a texture) and a lot of fish!
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Comments
i love doing donuts in my boat
Pretty neat concept and visuals!
Seems like it could be really fun, but i think some decisions are hurting the gameplay quite a bit. Mainly, the absence of a damage sound, and the lenght of the sessions.
Other than that, its quite good! Good luck on the jam!
(felt legendary when the stingray came outta nowhere)
Thanks for the feedback, I think I'll spend a little more time on the sound next time. Did you manage to catch a ray? I didn't, but they're much harder to find than other fish, as they spawn much less frequently.
Good job on your first ever game jam!!
Would have loved it if there were more fish/coins and enemies, the map felt a bit empty with not much in it.
Otherwise - good effort, nice pixel graphics.
All the best for the jam :)
Thanks! I originally intended to implement procedural generation for the rocks there, but I couldn't quite figure out how to do it, so I ended up skipping it. As for the fish, I simply couldn't come up with any new concepts; however, there are currently three unique types in the game: the stingray (which stuns), the yellow fish in the balaclava (which deals damage—yes, the game actually has HP), and the rock—which is enriched uranium.
It's cool, but I don't really like these games.
IS IT LEGENDARY GAME!!!