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A jam submission

Oobleck OracleView game page

Become the Oobleck Oracle
Submitted by Joughei, sliqqy — 7 hours, 10 minutes before the deadline
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Oobleck Oracle's itch.io page

Results

CriteriaRankScore*Raw Score
Most Wizardly#2n/an/a
Theme#24.1434.143
Overall#33.7863.786
Gameplay#43.7143.714
Graphics#53.8573.857
Audio#63.4293.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I died by walking too far right past the screen on the first level he he

The puzzle aspect is excellent. I really like the music, too. And I especially enjoyed the exploding attack thing. There's something quite satisfying about it.

Submitted

I really liked the puzzle aspect of your game—specifically, having the different slimes give you a unique ability needed for dispatching the next slime. However, I'd be curious to see how your game would play differently if the platforming controls were a little more dialed in. I thought the wall jumping was difficult and the overall jump felt maybe a little more floaty when compared to other platformers in the space. There were also a number of times where I thought I'd make a jump, but I'd fall down instead because my timing wasn't perfect enough. Giving the player more coyote time (or implementing it if you haven't yet) would really help here!

Submitted
  • WASD and arrow keys = move around.  
  • Spacebar or UP = Jump  
  • F = Explode (nearby) or range attack, depending on slime recently destroyed.  Use mouse cursor to aim.

Whoever thought old dwarves still had it in them, huh...  I like how this turned out.  A puzzle game with some combat mechanics and (with some levels) more than 1 way to beat them.  Whether by accident or by design, it's still an interesting outcome.

I like the music.  It's quirky and fun. :D  I like the sound effects too.  They have a real 'homemade' feel to them, if you know what I mean... :3

Bugs:

  • I fell out of bounds on the first level (right side) ... :(  I do not think that was supposed to happen.
  • Music did not start on the 5th level.  It did after a death.  I think there is a problem with music not looping during gameplay.
Submitted

Cool idea! But it felt a little buggy, the jump felt like floating and I did not understand the abilities, and I fell of the map sometimes, and there was seamingly no way to reset other than reloading the whole game. 

HostSubmitted

amazing game with an AMAZING TITLE THEME SONG. Love the character design and bouncy animation

the puzzle mechanic of spell order is really well done too -- with some interesting level designs!!

i love the hand-crafted sound design it gave a lot of character to the game.

only thing that could make it more perfect is some FOOTSTEP sound fx in the same style  -(๑☆‿ ☆#)ᕗ

GREAT JOB!! i had a really fun time until i got stuck at the last level! (Actually not sure what level it was -- my webbrowser didn't save my level select progress)

(+1)

W game. ts so lit. 

Developer

your my goat