Play Labyrinth
Pandora's Labyrinth's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Creative Twist on the Original | #10 | 2.647 | 2.733 |
| Sound Design | #15 | 2.517 | 2.600 |
| Artistry | #15 | 2.776 | 2.867 |
| Game Completeness | #16 | 2.711 | 2.800 |
| Best Most Like the Original | #17 | 2.259 | 2.333 |
| Overall | #17 | 2.582 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved the concept of this and the starting animation is adorable! The little mini puzzles for opening the doors was a nice touch as well.
One possible bug I ran into was at one point I could no longer reload any of the weapons. I'm not sure if this was intentional or not as it came after collecting the brown pots/coin purse looking items.
Thanks for playing I'm glad you enjoyed it, it was a bug the wand/beginning weapon is supposed to be infinite ammo but I miscoded the reload for it.
Really interesting and unique game. Made it to the end. GG.
I actually quite liked this. It's clearly a prototype but i can see the vision. The art is quite charming and reminds me of old 00's mmos. Pushing jars to open doors rather than keys is a nice change. The skull weapon did bug out on me and wouldn't fire the laser sometimes.
I have a big nostalgia for those kind of games, as an early 90's kid myself, so I appreciate that! Thank you
Really enjoyed this one! Each weapon felt smooth, and I liked exploring the level you created. Also, amazing job on the intro cutscene!
Haha thanks! For the cutscene I kind of pulled together my planning sketches and that's about it 😆
Not bad, but I ran into a bug where the starting weapon wouldn't reload anymore, and the skull weapon doesn't really make sense to me, I'm not sure where to aim with it.