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A jam submission

Spring Cleaning | Bad Ideas Jam 2026View game page

Escape the permadeath box, and don't get trashed.
Submitted by ShyGuysHere — 3 hours, 25 minutes before the deadline
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Spring Cleaning | Bad Ideas Jam 2026's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#553.4443.444
Video Pitch#1283.1673.167
Overall#1323.2223.222
Artwork#1433.2783.278
Creativity#1723.2783.278
Enjoyment#1802.9442.944

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It takes place inside a box, and you want to get outside of it.

Video Submission
https://www.youtube.com/shorts/DLn52DIU8E4

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Comments

Submitted(+1)

Very cool game! The movement and was good and the art was nice. The weapon variety was very nice, each one felt unique and worked well. 

Submitted(+1)

This is a really great submission! The controls are really good and so responsive. I had a few moments where I get stuck to walls and what not, but otherwise it really felt good to move and jump around. So good, in fact, that I thought I could chain a double jump into a wall slide...it's a really great feeling character controller. The level design is so neat as well, and I'm definetly going to try out more when I have the time. The only thing that felt unpolished was how getting hit by enemies didn't make it clear I took damage, so I found myself surprised by having low health. Overall though, such a fun entry, and feels so good to play!

Submitted(+1)

Cool art style and animation, controls were a bit unruly and the level design was a tad confusing though.

Submitted(+1)

This was really fun! You did a good job! Though there are a few glitches.

Submitted (1 edit) (+1)

Solid game! Weird how falling out of the world does instant respawn, restarting level, but dying to an enemy is different, and completely resets the run. I only made it to level 3 because I thought dying to an enemy would be the same as falling out of the world :p Also the story in the video pitch doesnt seem to be explained in game. But the game itself is well made, from the soundtrack to the art to the player controls! Was a properly fun, if a little difficult at times, kaizo-style, game, well done :thumbsup:  (Also I love a good in-world tutorial, rather than text walls)

Submitted (1 edit) (+1)

Theeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee idea is simple.

I love how all the tutorials are just drawings except for the corn bag. sadly, though, throwing the brush didnt actually throw it, just remove it from my inv, so i softlocked pretty quick. also, not being able to stop immediately is annoying, especially when its global

Submitted(+1)

I loved the cover the Blockbench-style logo looks awesome.

I had a really fun time playing. The slippery, almost “on ice” movement feels weird at first but ends up being pretty enjoyable, and the pixel art is super unique. There are some glitches and a few odd control choices, but they honestly add to the chaotic charm. The music is great too liked it.

If you like I’d love if you also tried the gsme I submitted :)

Submitted(+1)

the game was quite fun, riddled with glitches which make the game more fun
having w as jump and space as throw item feels bad, when most platformers allow have space jump, so i kept accidentally throwing my items away 
music is great though
slippery movement felt weird 

glitches ive found:
1. one of the arenas got softlocked
2. crouch spamming on a wall can make you climb it
3. by crouching and jumping on a bouncy object quick enough you can get a state of super jumps.
4. one of the items that lets you dash is just generally buggy

very fun though

Developer

I know abt most of these bugs, we just ran out of time 😔

Nevertheless, thanks for the feedback!

Submitted

hey i played a little bit of your game. the pixel art is very nice and unique. when you walk around it's like being on ice thats fun.