Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Impossible CastleView game page

Help Bob to escape the castle !!!!
Submitted by tinyDev001 โ€” 4 days, 5 hours before the deadline
Add to collection

Play game

Impossible Castle's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design: How easy it is to understand the gameplay#103.7434.100
Gameplay: How enjoyable is it to play?#182.4652.700
Creativity: How well does it use the theme?#222.3732.600
Overall#222.6932.950
Polish: How well put together the game is.#232.1912.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Resources Used:
https://pixabay.com/sound-effects/

Gameplay Demo Video Link
https://www.youtube.com/watch?v=n6UhNL7EdZA

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Good game is not nearly as troll as rageometry but I enjoyed it

Submitted

Got a hearty chuckle twice and a proper laugh at the end good job.

Submitted

Ok, I actually finished it. Like bigdwhitefan22 already said, the UI can be improved, but all the elements of the classic rage games are there, and once you remember the pattern you can actually complete the level. Very nice, had fun.

Developer

Thanks for playing the game and for your response ๐Ÿ˜ ๐Ÿ˜

Submitted

I thought the game was pretty fun, even though it was a little unpolished. The main menu, stage select, and UI was very inconsistent in style and the presentation was pretty rough in general (although the in-game sprites were significantly higher in quality). Gameplay-wise though, the game was quite fun. Some of the traps definitely made me smile (I really liked the trap at the end of stage 3 and the door that softlocks you at the beginning of stage 4).  I see the link between the "Rage Quit" theme since it seems to take inspiration from rage platformer games (like Trap Adventure 2). 

There are a couple things that seem like oversights but don't really affect the game if it's being played normally:

- You don't actually need to collect the gem in order to complete each level, although it locks you out of the final level

- You can collect the gem in each level then die, and it still counts as you collecting the gem, meaning you can access the final level without actually beating a single level before it

These are nitpicks tho, I was just trying to see what would happen if I messed around with the game a little bit lol.  I really enjoyed this game, keep up the good work!

Developer

Thank you so much for your response ๐Ÿ˜ ๐Ÿ˜. Yeah I was a bit lazy to fix the UI ๐Ÿ˜…. There was a problem in the camera. It doesn't fit the entire scene. I tried to fix it but I couldn't do it ๐Ÿ˜ž ๐Ÿ˜ž. So I thought let it be, as it was not affecting the gameplay. ๐Ÿ˜…๐Ÿ˜…. If you know how to fix it please do tell me.