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Outside The Bag's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Video Pitch | #54 | 3.550 | 3.550 |
| Overall | #72 | 3.510 | 3.510 |
| Enjoyment | #73 | 3.525 | 3.525 |
| Audio | #87 | 3.250 | 3.250 |
| Artwork | #98 | 3.675 | 3.675 |
| Creativity | #116 | 3.550 | 3.550 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Outside The Bag is a game where you have everything inside your inventory - health, armor and different items
You defeat enemies by playing items outside the bag
The game turns common mechanic into a roguelike as a way to think outside the box
Video Submission
https://youtube.com/shorts/N8QjVPWfgrY
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Comments
Such a great game , i'm so sad that i didnt find it till now. I love the idea and it was super fun. It was a little confusing at the start but within a round or 2 you get the hang of it. Little animations for when the automatic items are used would be good (just make them pulse) I would love to see it expanded. I love how you made it in godot !! Only other point would be a ui scaler as on my pc it was a little small but otherwise, what a game
Overall pretty short and sweet experience! Loved the combat system here. My only note is that when I died the first time, there was a big audio bug with the boss theme not ending, so instead of going to the shop I felt more compelled to restart the game instead. Not a bad game at all despite that!
Fantastic little dungeon crawling resource manager! I had a lot of fun and the gameplay loop has you coming back to play more every time! Amazing job!
Thank you for playing! I'm glad you enjoyed the game
i got the item that does 3 damage at the end of every turn and ended up damage tanking till I died LOL
xD Thanks for playing
the art is good the video is good and the idea is the best of all
Thanks for playing!
I had fun playing this! The art and audio design are great and feel really cohesive together. I did find that my play through felt a little too short, but wanting more of a game is a good thing! Great job!
Thank you for playing!
Really cool idea, I like how everything revolves around the inventory, it makes you think differently compared to other roguelikes
The item variety and synergies make runs pretty fun and addictive once it clicks
Nice job on this, I left a rating. If you get a chance check out my game too, I’d really appreciate it if you could rate it and tell me what you think
Thank you for playing! I'm glad you liked! Your game was one of the first ones i played and i left a comment xD
A great game idea, and well executed - there are a lot of items to chose from and synergies to make.
Unless I'm half asleep, what do you do when you run out of attacks?
Only thing I'd personally change, not sure if others would feel the same but if the combat was more in the centre of the screen.
Nonetheless, a very good game!
There's a give up button in top left corner during combat, which is just loosing. After that you're moved to the shop, where you can buy new relics/upgrades so that you have a higher chance of winning on your next run
Thank you for playing and for the feedback, i appreciate it!
Oh blimey didn't see it there!
Thanks for getting back to me
Very neat concept, im a fan. Buuuut I do find it a bit odd that from my experience, if you run out of attack items its just over and you need to restart. Also if you restart during the boss the music doesnt stop lol, I really liked the artwork and the items did feel pretty good, so overall its a good game!
Thanks for playing and for the feedback! I agree that running out of items feels bad, we'll work on it!
Cool concept, I'm probably just dumb but was having trouble attacking, it didn't really click for me. Nice job overall! And thank you for checking out Postal Apocalypse :)
Thanks for playing! Postal Apocalypse is really cool
This is really good and I wish there were more enemies so I could play for longer!
I found the different types of relics and items really unique and they all had really good sprites, I did encounter a bug where items would overlap on top of eachother (or keep the sprite visible in an empty slot) in the windows build but it never fully harmed my experience. I also think the ability to stack health bags would've been nice as sometimes the game wouldn't count them together as a pool of health (eg 10 & 7 = 10), but I think I did see some effects were designed on them not being stackable so that's just a me issue!
Generally I really liked the fast paced music and clean artwork, I really hope you will do more with this in the future!! Great Job!
Thank you for playing! I'm glad you enjoyed it. Sorry about the bugs
Really cool idea! The variety of items provided a lot of interest and variety in runs. Really fun roguelike with quick and snappy progression!
(Just a little note, I kept dying on the boss and the music didn't stop playing! Just wanted in case you continued work on the project)
Wait I gotta add. Darksoft I LOVE your pfp. Thats really cool aegis artwork!
Thank you! I'm sorry about the music problem. And that's the first time someone says they like my pfp xD I appreciate it
Nice art! Nice Concept! I know there wasn't much time but I think that Adding some slay the spire ? events would be cool, could add to the flavor of the game. Still it was a fun game to play, just a nice and unique combat system!
Thank you for playing! I agree that events like in Slay The Spire would be cool
Awesome gameloop. There should probably be a place to explain what effecs like STRENGTH and FREE mean exactly but other than that I really enjoyed it. Building up combos was super fun and with bit more of polish and specially more content this would reach its full potential!
Thanks for playing and for the feedback!
this game really fun, I would Buy this game
Thanks!
Unfortunately my Legendary hammer of power bugged out and I couldnt use it or its passive didnt to damage in the end of the turn, and I tried to use it many times to the point the game crashed and I lost my progress. Great idea with the being the merchant thing, music is a banger as well.
I would say the text is quite hard to read, even the big letters in the kinda of tutorial is difficult to read because of the font and the translucent background.
I feel like its hard to have a sense of progress if you are constantly selling everything and using everything. Unless you can spend all your money on relics that all can be used together every time, the game feels like it never goes anywhere. Also why is the merchant going to a merchant? Should be like the "player" is trying to sell stuff to him.
This game definitely games tho! Congrats!
Wow that's a really good piece of advie, thanks! I was focused on the gameplay so i didn't think about the lore a lot xD. I'm sorry about the text and for the bug. I'll work on improving the progress as well. Thank you for your feedback!
The art was really wonderful! I had a much better time on my second play through when I didn't use the awesome legendary item.
Thank you for playing i appreciate it!
Truly an incredible game. Seriously I want a full release of this and I'll definitely be playing in my off-time.
Thank you! Might actually start working on it after so many good reviews xD
Loved the game!!!!! I had so much fun, I'm personally biased towards roguelikes
Thanks for playing!
This has got to be the best one I've played so far!!! You did a wonderful job!!
Thanks for playing!!