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Box Factory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Video Pitch | #378 | 1.658 | 2.750 |
| Enjoyment | #385 | 1.658 | 2.750 |
| Audio | #400 | 1.357 | 2.250 |
| Creativity | #416 | 1.658 | 2.750 |
| Overall | #421 | 1.508 | 2.500 |
| Artwork | #452 | 1.206 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme is outside the box, so I made a box factory. Since you make boxes and don't put anything inside them, the entire game takes place outside those boxes.
Video Submission
https://www.youtube.com/shorts/wGB_Sq2c0eY
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Comments
The concept of building up a factory is very enticing and as an avid Satisfactory player I really like the concept. However, the UI is just too unclear for it to work with how unforgiving the debt timer is. The music was a good vibe though, and the pitch is exciting, even though the execution fell through a bit. Room for improvement, but a great (should I say bad?) idea nonetheless!
Would you mind elaborating on the UI? I have made very few games and UI is something that I struggle with. The game was designed to be unforgiving.
For sure! And to be clear I think this game being unforgiving is the right call. There's a few core issues with the UI:
Essentially I think there's too much reliance on familiarity. Which is easy to slip into because you're so familiar with it. It's a really strong concept though!