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TRAL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #5 | 3.474 | 3.714 |
| Concept | #9 | 3.608 | 3.857 |
| Overall | #10 | 3.408 | 3.643 |
| Presentation | #16 | 3.608 | 3.857 |
| Enjoyment | #21 | 2.940 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
cedes
Software used
Paint Tool Sai, BeepBox, Renpy
Use of the limitation
You start off as a villain, the choices you take will determine how badly you are. Primal was also added as it's a bit of a history retelling, and I simplified the outfits to give it that feel.
Cookies eaten
Not enough! A few popsicles.
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Comments
Loved this! I'm really curious about how you will develop its story, mechanics, etc, I missed the sounds, but I'm aware its a bug, kinda interesting you used BeepBox, I don't see many people using it and I'm even more curious to listen to this game's OST/SFX
Great work!
Wow, I really really like the artstyle of this game. I love the gameplay as well. Its really "feel good" despite the post apocalyptic ambiance. I really enjoyed this one!
Really interested to see the continuation of what happens with TRAL! Really good storyboarding and art style, the combat was fun as well!
Thanks so much, that means a lot! I love turn based battles, but I worry sometimes I'm making it too simple, so I had fun trying to make it quick and punchy, happy it works. I'm excited to continue too!
really neat!i enjoyed the narration and navigating through the caves. cool use of the primal and villain theme
Thanks so much! I'm happy you enjoyed <3! I have fun walking through the caves, but I'm biased haha.
Love this, especially with the crafting, it adds a nice dynamic. I know you already mentioned theres no music yet, but I'm very excited when you add it to enhance the experience. At first I was a bit confused that I was supposed to click on the red squares to explore but after fighting the same Rogue multiple times I finally understood haha.
Thanks so much, I'm happy you like the crafting! Yes! Sound effects will really help make the battles and crafting pop I feel.
And yes, I'm planning on making the map and the basic mechanics more clear when I update, looks after the rating of the jam but still haha! Thanks for exploring until the map announced itself lol.
Nice, looking forward to it!