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A jam submission

BREAK || FREEView game page

ESCAPE THE FACILITY
Submitted by Milkmannen — 2 days, 16 hours before the deadline
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BREAK || FREE's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1123.6063.606
Overall#1303.2243.224
Artwork#1333.3943.394
Video Pitch#1373.1213.121
Enjoyment#1493.1213.121
Audio#1602.8792.879

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are able to go out of bounds at any time, meaning you have to do some out of the box thinking in order to beat levels quickly

Video Submission
https://www.youtube.com/shorts/zomAEiZvCoQ

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Developer

Alright well, I didn't get top 100. Thats fine! I'm totally not upset about it. (okay I am totally upset) But thats fine. In the end I'd still call this Jam a success. I did get in the top 150 for everything besides audio. Thats really good! I'm still learning gamedev after all. I've only got like 1 and a half ish years of experience. So basically I just want to thank everyone who rated my game (even if it was a bad rating) Honest ratings help me know where to improve as I want to continue this project and make it into something better. If you're reading this, thank you for playing and i'd really appreciate it if you left ANY ideas or feedback on what to add or improve. Thanks in advance. :)

Submitted

kinda crazy was sure you will get in

Submitted (1 edit) (+1)

I love this game, my only suggestion is a longer and more detailed tutorial. The game itselsf is not difficult or complex in its mechanics, but as its so different from what we usually expect in first person games, its hard to understand until you play like 3 minutes. So a bigger and more guided tutorial could help the player understand what is happening since the start of the game.

Also, every time i get to the level selection menu and click level 3 and the click back the HTML game crashes. It doesnt happen with other levels.

Developer

Thanks for the feedback, I am in thinking about continuing  this game so i’ll for sure add a proper introduction type level where the controls are taught.  The level 3 HTML bug you mentioned is strange considering there should not be anything strange with level 3… Thanks again for playing!

Developer(+1)

I figured out the cause of the bug! It's not only level 3. Its every single level with a keycard enemy. The game forgets to clean up the keycard they drop because it drops on an OnDestroy() function. Meaning when the scene is left without having killed the keycard enemy it spawns the card and causes an error and in turn crashing the game. Thanks again for the feedback!

Developer

I'M IN TEARS!!! MY GAME WAS CALLED GOOD ON STREAM!!!! 

Submitted(+1)

At first, I was kinda confused & a bit lost on how the game worked, but after dying a couple of times, I understood the dashing/clipping mechanic. Speedrunning through levels is fun, and using the shield guys to bounce is quite fun as well. The clipping being tied to your health is a good way to balance it, so you can't just spam it. I kinda wish that there was a sensitivity slider and maybe a more fleshed-out tutorial, but this game is really fun to speedrun and go for ratings.  Also, I like how calm the ending is.

Submitted(+1)

The concept is really cool.

It just needs more levels and more different types of enemies ^^

Submitted(+1)

Once my dumbass understood that the noclipping was an intended mechanic the game became much much more enjoyable XD. Enjoyed the art and the gameplay speed quite a bit wish there was a bit more feedback when you no clip, kill and die.

Developer(+1)

haha, my friend who playtested was also confused when they got out of bounds. They were stunned and got quiet trying to process what happened. Thank you for playing my game!

Submitted

I think in a way its quite cool maybe if you plan on updating in the first time the player “noclips” they do by themselves and then there is a tutorial afterwards cuz the shock factor is quite cool!

Submitted(+1)

Interesting concept. I think a little bit more of a tutorial could do this game some good, but overall fun

Submitted (1 edit) (+1)

Really creative idea with a banger execution! I think if levels had more enemies to kill and gain hp from and in turn be longer and require more creative wall clipping, it could be an insane speedrunning game, could definitely see this become a full title! also the art and music were great and fit the game's mechanics like a glove. (also the grading system for each level with the colored smileys was confusing)

Developer(+1)

Yes I agree that the rating system is really bad...  I should probably have used a clearer visual such as letters From S to D or something instead of the smileys. I wanted to have a similar system to neon white with its medal system where the score is based on time only, I should probably have the required times listed next to the medals or something. Thank you for playing and for the feedback!

Developer

Aaaa There's so many comments I don't know how to respond to all of them!!!  (•᷄ᴗ•᷅ )

Submitted

Didn't understand, played, understood, fun

Submitted

Fun game! The concept is really creative.

Submitted

The is very unique and creative game that gives you limitless possibilities in how you complete a level. The sensitivity on the camera is bit too sensitive but other than that I had a blast.

Submitted

The concept and artwork work really well together!

Submitted

Corious conecpt. Great job here, huge congrats!!

Submitted

I love clipping out of bounds. Took me a sec to get it but it was fun!

Submitted

Too hard for me

Submitted

Really cool concept and execution — the out-of-bounds dashing feels clever and fits the theme super well. Cool style and sounds. Once the movement clicks it’s very satisfying to route levels and push for cleaner runs. A clearer hint about all levels being unlocked from the start would help. A fun and memorable jam entry overall.

Submitted

Cool concept, I think you nailed the theme. Reminds me a lot of Dani's demo Karlson game. It's got some real good potential.
Please check out my game too!!: /jam/bad-ideas-game-jam-2026/rate/4438335

Submitted

😀I tried your game! I like the idea, and the sound effects and music is so good.😁

Submitted(+1)

Hey, I tried your game and I really like the idea of going out of bounds as a core mechanic, it’s a really clever take on the theme

It took me a bit to get used to the camera and movement, but once it clicked it felt really satisfying trying to optimize runs and figure out levels

The style and overall feel are really nice too, it stands out

Nice work! I’m also in the jam, so if you get a chance to check my game I’d love to hear your thoughts

Developer

Thank you so much for playing, i'm glad you enjoyed it! I'll check out your game right this instant

Viewing comments 25 to 6 of 25 · Next page · Last page