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curse curse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #264 | 2.545 | 2.545 |
| Creativity | #285 | 2.636 | 2.636 |
| Enjoyment | #327 | 2.091 | 2.091 |
| Overall | #331 | 2.073 | 2.073 |
| Audio | #375 | 1.545 | 1.545 |
| Video Pitch | #395 | 1.545 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the curses in the game are really out of the box in the sense that i made them really original(you will get what i mean), also the general idea is to get out of the box(the dungeon)
Video Submission
https://youtube.com/shorts/6zy7Mch9uGw?feature=share
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Comments
The gameplay looks cool from the trailer, but I unfortunately couldn't play it. I'd definitely give it a try if a keyboard playable version ever gets released.
I LOVE the concept of downgrading your enemy but idk if it works well with the binding of isaac format. The curses themselves are really neat (I hated the anime one so I guess it does its job really well). Not a fan of the fact that player starts out with a super slow attack and it only goes downhill from there. I did enjoy my time with the game tho.
This is a extremely cool and unique concept, and executed well. Requiring both co-op and controllers for a jam is rough, but I did have the controllers needed. There are are a bunch of smaller things that could be improved, like the enemy variety and the map showing the current locations of the players and what rooms they've been in individually, but overall the bones are very much there. Good job.
thank you so much for the review
Requires keyboard support, I can't even open your game, let alone play it, watch the video, or anything
the thing is the game is local multiplayer focused(i know a local multiplayer game for a gamejam is stupid, but i'm only now thinkling about it), the video is near the exe file in the downloadable